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<blockquote data-quote="SteelDraco" data-source="post: 1378681" data-attributes="member: 359"><p>This would use up... let's see here.</p><p>Five 2nd level slots (Five Empowers)</p><p>Seven 3rd level slots (Seven Maximizes)</p><p>Four 4th level slots (Four Quickeneds)</p><p>Four 7th level slots (Four Delayed Blast Fireballs)</p><p>Four 8th level slots (Four Horrid Wiltings)</p><p>Two 9th level slots (Two Meteor Swarms)</p><p></p><p>Also, you've got six non-Quickened spells going off in four rounds. </p><p></p><p></p><p>That uses...</p><p>Four 9th level slots (Disintegrate (6) + Maximize (+3) x 2, Searing Light (3) + Empower (+2) + Quicken (+4) x 2)</p><p>Two 8th level slots (Horrid Wilting x 2)</p><p>Two 7th level slots (Fireball (3) + Quicken (+4)</p><p></p><p>Yes, it's very powerful, but it also uses a whole heck of a lot more spell slots than the PHB metamagic system. In those four rounds, the wizard casts pretty much his whole repertoire or spells for the day. That's a pretty decent balancing mechanic.</p><p></p><p>You're kind of doing an apples to oranges thing here, since you switch from area effect spells to the single-target zap spells. </p><p></p><p></p><p>I'd tend to agree, that the real problem here is that 2nd and 4th level don't have that much for blasty mages. There's a lot of stuff that a SMART mage would want at those levels, but if you're just looking to kill stuff as fast as possible, they're not exciting levels.</p></blockquote><p></p>
[QUOTE="SteelDraco, post: 1378681, member: 359"] This would use up... let's see here. Five 2nd level slots (Five Empowers) Seven 3rd level slots (Seven Maximizes) Four 4th level slots (Four Quickeneds) Four 7th level slots (Four Delayed Blast Fireballs) Four 8th level slots (Four Horrid Wiltings) Two 9th level slots (Two Meteor Swarms) Also, you've got six non-Quickened spells going off in four rounds. That uses... Four 9th level slots (Disintegrate (6) + Maximize (+3) x 2, Searing Light (3) + Empower (+2) + Quicken (+4) x 2) Two 8th level slots (Horrid Wilting x 2) Two 7th level slots (Fireball (3) + Quicken (+4) Yes, it's very powerful, but it also uses a whole heck of a lot more spell slots than the PHB metamagic system. In those four rounds, the wizard casts pretty much his whole repertoire or spells for the day. That's a pretty decent balancing mechanic. You're kind of doing an apples to oranges thing here, since you switch from area effect spells to the single-target zap spells. I'd tend to agree, that the real problem here is that 2nd and 4th level don't have that much for blasty mages. There's a lot of stuff that a SMART mage would want at those levels, but if you're just looking to kill stuff as fast as possible, they're not exciting levels. [/QUOTE]
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