Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Metamagic List
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Technik4" data-source="post: 1006706" data-attributes="member: 7211"><p>Energy confusion:</p><p></p><p>Sorry, I was sort of vague. There are 2 feats in T&B: Energy Substitution and Energy Admixture. Your feat is a hybrid of both of these, which is cool, but I think you end up charging too much to mix energy.</p><p></p><p>Energy Sub: you can sub out an energy type for another type. SL +0</p><p></p><p>Energy Admixture: you can add an additional type of energy to a spell. The strength of the new energy is equal to the old one.</p><p></p><p>Example: Take fireball. Lets say you want a fire/ice ball. Now it does 10d6 fire damage and 10d6 cold damage, but it is 3 levels higher.</p><p></p><p>I think admixture provides good bang for your buck, but is generally too expensive to see much play. Your Transmute Energy is similair in that you can mix energies, but you charge +1 spell level just to have a mix of energies (I think its too high).</p><p></p><p>For instance with your feats:</p><p></p><p>I could take fireball, my wizard's favorite spell, and if I was fighting a salamander, switch it to an iceball for SL +0.</p><p></p><p>I could perfect it, ensuring a 60 pt fireball for SL +3.</p><p></p><p>I could expand it, filling an 80 ft diameter for SL +3.</p><p></p><p>Or I could mix the energies, making it part ice, part sonic, part acid for SL +3.</p><p></p><p>The last one is weird. First of all, I don't know why I would want to (perhaps fireball is a bad example for this feat) and second of all considering the other effects I could get for SL +3, why would I bother? Although on the whole your feat is more useful than either T&B feat.</p><p></p><p>I like stretch spell a lot, but day/level scares me. Make sure that an elf's 4-hour meditation counts as being "not awake" and it should be fine. Im not really sure day/level makes sense if you have to be awake, but I suppose in extreme situations it could be very very cool. (I picture a haggard wizard with deep shadows beneath his eyes following a monster through a trail to some hidden place muttering "just a couple more hours..."). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Sorry about misreading chain spell! At any rate, the WotC version also has a line about not hitting a secondary target more than once, I just neglected to quote it.</p><p></p><p>One of the things that kept combos from turning a touch spell into a ray spell and then chaining the ray was that chain spell required the original spell to be a ray. Not sure how you want this to work for your game, but it could be a limiting factor on Ranged touch spell.</p><p></p><p>Technik</p><p>Edited: I love Hetha's Gambit man, keep up the great work!</p></blockquote><p></p>
[QUOTE="Technik4, post: 1006706, member: 7211"] Energy confusion: Sorry, I was sort of vague. There are 2 feats in T&B: Energy Substitution and Energy Admixture. Your feat is a hybrid of both of these, which is cool, but I think you end up charging too much to mix energy. Energy Sub: you can sub out an energy type for another type. SL +0 Energy Admixture: you can add an additional type of energy to a spell. The strength of the new energy is equal to the old one. Example: Take fireball. Lets say you want a fire/ice ball. Now it does 10d6 fire damage and 10d6 cold damage, but it is 3 levels higher. I think admixture provides good bang for your buck, but is generally too expensive to see much play. Your Transmute Energy is similair in that you can mix energies, but you charge +1 spell level just to have a mix of energies (I think its too high). For instance with your feats: I could take fireball, my wizard's favorite spell, and if I was fighting a salamander, switch it to an iceball for SL +0. I could perfect it, ensuring a 60 pt fireball for SL +3. I could expand it, filling an 80 ft diameter for SL +3. Or I could mix the energies, making it part ice, part sonic, part acid for SL +3. The last one is weird. First of all, I don't know why I would want to (perhaps fireball is a bad example for this feat) and second of all considering the other effects I could get for SL +3, why would I bother? Although on the whole your feat is more useful than either T&B feat. I like stretch spell a lot, but day/level scares me. Make sure that an elf's 4-hour meditation counts as being "not awake" and it should be fine. Im not really sure day/level makes sense if you have to be awake, but I suppose in extreme situations it could be very very cool. (I picture a haggard wizard with deep shadows beneath his eyes following a monster through a trail to some hidden place muttering "just a couple more hours..."). :) Sorry about misreading chain spell! At any rate, the WotC version also has a line about not hitting a secondary target more than once, I just neglected to quote it. One of the things that kept combos from turning a touch spell into a ray spell and then chaining the ray was that chain spell required the original spell to be a ray. Not sure how you want this to work for your game, but it could be a limiting factor on Ranged touch spell. Technik Edited: I love Hetha's Gambit man, keep up the great work! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Metamagic List
Top