Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Metamagic Proposal (Take Two)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Spatzimaus" data-source="post: 1386408" data-attributes="member: 3051"><p>Just because these can be described in one sentence doesn't make them "flat". The increase in power due to Empower will still equal ~50% of the base spell's power. This, of course, scales with the spell modified. If Empower said "the spell deals +2d6 damage of the previous damage type", then that'd be a flat increase, and could be assigned to a specific spell level. But it doesn't. So, Maximize, Empower, Twin, etc. all need to scale with the spell's level, because the actual benefit depends on the spell involved.</p><p></p><p>Then, there's the actual power bestowed. Like you said, Quicken is like giving a free round, but only allowing the person to cast spells. That's almost as good as a 9th-level spell (Time Stop), without the duration issue that instantaneous spells suffer from (made more explicit in 3E). So, allowing someone to Quicken with only a 4th-level slot? Too cheap. We could double all the numbers, and require an 8th-level slot to Quicken, but then you'd never be able to use it for low-level spells. Likewise, there's no 1st-level spell that'd allow you to bypass Silence, so why should Silent Spell only require a 1st-level slot? (And, it'd be like a spell that casts as a Free Action.)</p><p></p><p>-------------------------</p><p>As a possible suggestion, let's rewrite all the metamagics' costs to depend on the level of the spell being modified. That way, it still scales, like the old system, but in a way that isn't quite so obnoxious.</p><p>If I take the metamagic feat, and I want to apply it to a spell of level X (OR LOWER), I need a slot of level Y (OR HIGHER), defined by:</p><p>Empower: Y = X/2 + 1</p><p><em>to Empower a Magic Missile takes a 1st-level slot, a 4th or 5th level spell takes a 3rd-level slot, and to Empower an 8th or 9th takes a 5th-level slot.</em></p><p>Maximize: Y = X</p><p><em>to Maximize a 3rd-level slot requires another 3rd-level slot. Since the damage is doubling this only makes sense.</em></p><p>Quicken: Y = X + 2</p><p><em>to Quicken a Magic Missile would cost a 3rd-level slot, to quicken a Fireball would take a 5th, and so on; you couldn't Quicken a Meteor Swarm unless you went Epic.</em></p><p>Still: Y = X/2 - 1 (min 0)</p><p>Silent: Y = X/2 - 1 (min 0)</p><p><em>For 1st-3rd, it'd only require a cantrip slot. An 8th- or 9th-level spell would require a 3rd-level slot; not quite negligible, but not significant.</em></p><p>and so on.</p><p></p><p>Okay, algebra may not be the best thing to require, so let's put it into more of a tabular form using categories. For example:</p><p></p><p>(excuse the lack of formatting)</p><p>Spell level: 0 1 2 3 4 5 6 7 8 9</p><p>+1 metamagics: 0 0 0 1 1 1 2 2 2 3 (formula is (1/3)(X))</p><p>+2: 0 1 1 2 2 3 3 4 4 5 (formula is (1/2)(X+1))</p><p>+3: 1 2 2 3 4 4 5 6 6 7 (formula is (2/3)(X+2))</p><p>+4: 3 4 5 6 7 8 9 - - - (formula is (1)(X+3))</p><p></p><p>The point is, you still need to keep some scaling IMO, because none of the metamagics are truly "flat", even the ones like Still and Silent that don't have numerical effects. If I'm Held, then Still Spell is more valuable applied to a Meteor Swarm than to a Magic Missile. The one constant should be that when applied to your best spells (which, of course, improve with level), the fractional loss in power for using the metamagic should remain constant. If you always require Empower Spell to use a 2nd-level slot, at high level this becomes a trivial cost.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 1386408, member: 3051"] Just because these can be described in one sentence doesn't make them "flat". The increase in power due to Empower will still equal ~50% of the base spell's power. This, of course, scales with the spell modified. If Empower said "the spell deals +2d6 damage of the previous damage type", then that'd be a flat increase, and could be assigned to a specific spell level. But it doesn't. So, Maximize, Empower, Twin, etc. all need to scale with the spell's level, because the actual benefit depends on the spell involved. Then, there's the actual power bestowed. Like you said, Quicken is like giving a free round, but only allowing the person to cast spells. That's almost as good as a 9th-level spell (Time Stop), without the duration issue that instantaneous spells suffer from (made more explicit in 3E). So, allowing someone to Quicken with only a 4th-level slot? Too cheap. We could double all the numbers, and require an 8th-level slot to Quicken, but then you'd never be able to use it for low-level spells. Likewise, there's no 1st-level spell that'd allow you to bypass Silence, so why should Silent Spell only require a 1st-level slot? (And, it'd be like a spell that casts as a Free Action.) ------------------------- As a possible suggestion, let's rewrite all the metamagics' costs to depend on the level of the spell being modified. That way, it still scales, like the old system, but in a way that isn't quite so obnoxious. If I take the metamagic feat, and I want to apply it to a spell of level X (OR LOWER), I need a slot of level Y (OR HIGHER), defined by: Empower: Y = X/2 + 1 [i]to Empower a Magic Missile takes a 1st-level slot, a 4th or 5th level spell takes a 3rd-level slot, and to Empower an 8th or 9th takes a 5th-level slot.[/i] Maximize: Y = X [i]to Maximize a 3rd-level slot requires another 3rd-level slot. Since the damage is doubling this only makes sense.[/i] Quicken: Y = X + 2 [i]to Quicken a Magic Missile would cost a 3rd-level slot, to quicken a Fireball would take a 5th, and so on; you couldn't Quicken a Meteor Swarm unless you went Epic.[/i] Still: Y = X/2 - 1 (min 0) Silent: Y = X/2 - 1 (min 0) [i]For 1st-3rd, it'd only require a cantrip slot. An 8th- or 9th-level spell would require a 3rd-level slot; not quite negligible, but not significant.[/i] and so on. Okay, algebra may not be the best thing to require, so let's put it into more of a tabular form using categories. For example: (excuse the lack of formatting) Spell level: 0 1 2 3 4 5 6 7 8 9 +1 metamagics: 0 0 0 1 1 1 2 2 2 3 (formula is (1/3)(X)) +2: 0 1 1 2 2 3 3 4 4 5 (formula is (1/2)(X+1)) +3: 1 2 2 3 4 4 5 6 6 7 (formula is (2/3)(X+2)) +4: 3 4 5 6 7 8 9 - - - (formula is (1)(X+3)) The point is, you still need to keep some scaling IMO, because none of the metamagics are truly "flat", even the ones like Still and Silent that don't have numerical effects. If I'm Held, then Still Spell is more valuable applied to a Meteor Swarm than to a Magic Missile. The one constant should be that when applied to your best spells (which, of course, improve with level), the fractional loss in power for using the metamagic should remain constant. If you always require Empower Spell to use a 2nd-level slot, at high level this becomes a trivial cost. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Metamagic Proposal (Take Two)
Top