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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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Metamagic Rods - Wiz vs Sor
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<blockquote data-quote="jgsugden" data-source="post: 1471236" data-attributes="member: 2629"><p>I play in a game that has two arcane spellcasters: my friends wizard and my sorcerer. We recently went through a long dungeon based upon the Temple of Elemental Evil. During these adventures, the differecnes between wizards and sorcerers were clearly highlighted.</p><p></p><p>During one session, we were forced to go a long time without resting. The wizard and I both began the day hurling fireballs at our enemies, but by the 4th encounter, he was nearly out of combat spells. My sorcerer, OTOH, was still effectively running at full strength. I continued to blast away the armies of the enemy while he was forced into wand duty, using our pack of wands to do useful things like zap 1st level magic missiles, zap mage armor to the monk (who already had +3 bracers of armor), etc ... I added 200+ kills to my character's list. At the end of the day, we had cleaned out all the fodder guarding the 'BBEG', but we lacked the resources to tackle the enemy. We rested and ended the session.</p><p></p><p>The next session began with out assault on the BBEG. The wizard had prepared the exact spells he needed to face the foe. My spell selection, though broad and well designed (IMHO), didn't have the correct specialized spells to take advantage of our foes weaknesses. I used up a lot of spells on buffing up the party (to the extent that I cast <em>bull's strength</em> on the wizard's cat familiar) and saved a few spells of each level in case there were any surprises in the final battle.</p><p></p><p>There were no surpises. It was as we thought it would be based upon our research and surveillance. My spells chipped in, but they were not optimal for the situation. The wizard's choices were optimized and incredibly effective. My sorcerer was almost meaningless in the final battle. I did toss off one particularly useful spell from a scroll, but the foe's SR made the spell meaningless.</p><p></p><p>I was the broom that swept away the fodder. The wizard was the scalpel that cut out the heart of our enemy. </p><p></p><p>Each class has a strength. Much like a paladin and fighter use the same weapon list, the wizard and sorcerer share a spell list, but their use is incredibly different.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1471236, member: 2629"] I play in a game that has two arcane spellcasters: my friends wizard and my sorcerer. We recently went through a long dungeon based upon the Temple of Elemental Evil. During these adventures, the differecnes between wizards and sorcerers were clearly highlighted. During one session, we were forced to go a long time without resting. The wizard and I both began the day hurling fireballs at our enemies, but by the 4th encounter, he was nearly out of combat spells. My sorcerer, OTOH, was still effectively running at full strength. I continued to blast away the armies of the enemy while he was forced into wand duty, using our pack of wands to do useful things like zap 1st level magic missiles, zap mage armor to the monk (who already had +3 bracers of armor), etc ... I added 200+ kills to my character's list. At the end of the day, we had cleaned out all the fodder guarding the 'BBEG', but we lacked the resources to tackle the enemy. We rested and ended the session. The next session began with out assault on the BBEG. The wizard had prepared the exact spells he needed to face the foe. My spell selection, though broad and well designed (IMHO), didn't have the correct specialized spells to take advantage of our foes weaknesses. I used up a lot of spells on buffing up the party (to the extent that I cast [i]bull's strength[/i] on the wizard's cat familiar) and saved a few spells of each level in case there were any surprises in the final battle. There were no surpises. It was as we thought it would be based upon our research and surveillance. My spells chipped in, but they were not optimal for the situation. The wizard's choices were optimized and incredibly effective. My sorcerer was almost meaningless in the final battle. I did toss off one particularly useful spell from a scroll, but the foe's SR made the spell meaningless. I was the broom that swept away the fodder. The wizard was the scalpel that cut out the heart of our enemy. Each class has a strength. Much like a paladin and fighter use the same weapon list, the wizard and sorcerer share a spell list, but their use is incredibly different. [/QUOTE]
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Metamagic Rods - Wiz vs Sor
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