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Metamagic Rods - Wiz vs Sor
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<blockquote data-quote="Gizzard" data-source="post: 1476842" data-attributes="member: 527"><p>You and Icicle seem to be having a different experience than I am. What level characters are you playing; perhaps this issue disappears at a certain level?? </p><p></p><p>We're playing 12 level; consider this standard Wizard loadout: 1st: MMx2, Mage Armor, Pro Evil. 3rd: Fireball, Lightning Bolt, Dispel Magic, Haste. If this Wizard runs into creatures who are immune to Electricity he ends up throwing a Maximized Fireball and then maybe 2xMaximized MM. Meanwhile, the Sorc throws 3xMaximized Fireball which is clearly a bigger bang for the buck. And because the Sorc has 6 slots instead of just 4 he can still throw 3 more unmaximized Fireballs if he needs to afterwards. The Wizard fell to "Plan B" after one use of his Maximize, the Sorc falls to "Plan B" three spells after the Rod has been used up for the day.</p><p></p><p>The point is that Sorcs are often optimized towards being artillery, which Maximizes well. Wizards bring the utility spells like Haste and Fly which have zero synergy with Maximize Rods. On top of that, Wizards have less spell slots, which means they have trouble preparing enough spells which are guaranteed to be maximizable. </p><p></p><p>What I am seeing in my campaign is that the Sorc loves the Maximize Rod while the Wizard is rather "eh" about it, for the reasons listed above.</p></blockquote><p></p>
[QUOTE="Gizzard, post: 1476842, member: 527"] You and Icicle seem to be having a different experience than I am. What level characters are you playing; perhaps this issue disappears at a certain level?? We're playing 12 level; consider this standard Wizard loadout: 1st: MMx2, Mage Armor, Pro Evil. 3rd: Fireball, Lightning Bolt, Dispel Magic, Haste. If this Wizard runs into creatures who are immune to Electricity he ends up throwing a Maximized Fireball and then maybe 2xMaximized MM. Meanwhile, the Sorc throws 3xMaximized Fireball which is clearly a bigger bang for the buck. And because the Sorc has 6 slots instead of just 4 he can still throw 3 more unmaximized Fireballs if he needs to afterwards. The Wizard fell to "Plan B" after one use of his Maximize, the Sorc falls to "Plan B" three spells after the Rod has been used up for the day. The point is that Sorcs are often optimized towards being artillery, which Maximizes well. Wizards bring the utility spells like Haste and Fly which have zero synergy with Maximize Rods. On top of that, Wizards have less spell slots, which means they have trouble preparing enough spells which are guaranteed to be maximizable. What I am seeing in my campaign is that the Sorc loves the Maximize Rod while the Wizard is rather "eh" about it, for the reasons listed above. [/QUOTE]
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Metamagic Rods - Wiz vs Sor
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