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Metaplots - it wasn't just TSR that did them
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<blockquote data-quote="billd91" data-source="post: 5318693" data-attributes="member: 3400"><p>I've liked and disliked various metaplots based on what they were bringing to the campaign I was running. </p><p></p><p>The metaplots in Traveller and Megatraveller, particularly as presented via the Traveller News Service, were a fun way to inject other setting events into the campaign and helped build a sense of a wider universe out there where things weren't just sitting pat until the PCs encountered them, but were actually <strong>happening</strong>. </p><p></p><p>The metaplot in Greyhawk with the wars and the treachery of Rary had some useful elements to it for background when I was running Greyhawk, though I usually preferred to start my campaigns just a little before all of those things went down.</p><p></p><p>I was less enchanted with the Forgotten Realms metaplots. They didn't grab me much at all.</p></blockquote><p></p>
[QUOTE="billd91, post: 5318693, member: 3400"] I've liked and disliked various metaplots based on what they were bringing to the campaign I was running. The metaplots in Traveller and Megatraveller, particularly as presented via the Traveller News Service, were a fun way to inject other setting events into the campaign and helped build a sense of a wider universe out there where things weren't just sitting pat until the PCs encountered them, but were actually [b]happening[/b]. The metaplot in Greyhawk with the wars and the treachery of Rary had some useful elements to it for background when I was running Greyhawk, though I usually preferred to start my campaigns just a little before all of those things went down. I was less enchanted with the Forgotten Realms metaplots. They didn't grab me much at all. [/QUOTE]
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