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General Tabletop Discussion
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Metaplots - it wasn't just TSR that did them
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<blockquote data-quote="Wik" data-source="post: 5319337" data-attributes="member: 40177"><p>Ha ha. Damn you for proving me wrong by using my words! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>What I mean is, the game is still around today, and making decent money (or at least, I presume so as there is a fair amount of product in my game store, and it seems to be moving at an okay pace). </p><p></p><p>And I buy some of those products, because I love the basic idea. But everytime I read one of those products, my head starts to spin and I find myself saying "you know, I could probably play this, but there's no way in hell I'd GM it... and I seriously doubt half my group would really get into it."</p><p></p><p>So what I mean is, the game is still alive despite a metaplot that is rather heavy. And then I just kind of segued into the fact that this metaplot is the primary reason I don't play the game. </p><p></p><p></p><p></p><p>One of the reasons we never bought any Earthdawn supplements was because, in the magic section, there was a line that basically read "this whole chapter of magic will be dealt with in this upcoming book...." which really bugged us. Never mind that D&D required THREE books to play compared to Earthdawn's ONE (plus this magic book for extras). It just felt "wrong" to us.</p></blockquote><p></p>
[QUOTE="Wik, post: 5319337, member: 40177"] Ha ha. Damn you for proving me wrong by using my words! :) What I mean is, the game is still around today, and making decent money (or at least, I presume so as there is a fair amount of product in my game store, and it seems to be moving at an okay pace). And I buy some of those products, because I love the basic idea. But everytime I read one of those products, my head starts to spin and I find myself saying "you know, I could probably play this, but there's no way in hell I'd GM it... and I seriously doubt half my group would really get into it." So what I mean is, the game is still alive despite a metaplot that is rather heavy. And then I just kind of segued into the fact that this metaplot is the primary reason I don't play the game. One of the reasons we never bought any Earthdawn supplements was because, in the magic section, there was a line that basically read "this whole chapter of magic will be dealt with in this upcoming book...." which really bugged us. Never mind that D&D required THREE books to play compared to Earthdawn's ONE (plus this magic book for extras). It just felt "wrong" to us. [/QUOTE]
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