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Metaplots - it wasn't just TSR that did them
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<blockquote data-quote="M.L. Martin" data-source="post: 5319778" data-attributes="member: 4086"><p>Actually, AFAIK, only two major metaplot events are connected to edition changes, both in the Forgotten Realms: The Time of Troubles and the Spellplague. The transition to 3E in FR seems to have been more subtle, and no other setting line got dramatically shaken up as part of an edition change--a case could be made for <em>Die Vecna Die!</em>, I suppose, but that was never followed up beyond taking Vecna and Kas out of Ravenloft. (Ravenloft's major change between 2nd and 3rd edition was the return of Azalin Rex, but that was actually slotted to be the capstone to the 2nd Edition era.)</p><p></p><p> Dragonlance? Dragonlance is an interesting situation. After <em>Legends</em> and the departure of Weis & Hickman from TSR, the setting pretty much settled into a holding pattern, waiting for their return. When they did, they did <em>Dragons of Summer Flame</em>--which was entirely their own idea, and not at all influenced by the game folks. Due to strong pre-sales of the novel, TSR gave the fans of the setting over in the game department the go-ahead to relaunch the game line, on the conditions that a) it be set after DoSF and b) it be a non-AD&D, diceless system. They launched the Fifth Age, but TSR went under shortly afterwards, and one of the first things WotC did when they bought TSR was to bring Weis & Hickman back and ask them to do something with the setting. Management also, as some of you may recall, went back and forth on DL as a 3rd Edition game line for some years, before the release of the 3.5 campaign setting and the licensed line by Sovereign Press/Margaret Weis Productions. (I think the long gestation of the War of Souls and the return to the 'holding pattern' mentality while it was in the works didn't help DL as a gameline in the interim.) One of the conditions of the license was that SP/MWP had to let the novels drive the setting, so it continues the pattern that, with the brief exceptions of DL1-4 and the Fifth Age game line, DL's metaplot has always been driven by the novels rather than the game.</p></blockquote><p></p>
[QUOTE="M.L. Martin, post: 5319778, member: 4086"] Actually, AFAIK, only two major metaplot events are connected to edition changes, both in the Forgotten Realms: The Time of Troubles and the Spellplague. The transition to 3E in FR seems to have been more subtle, and no other setting line got dramatically shaken up as part of an edition change--a case could be made for [i]Die Vecna Die![/i], I suppose, but that was never followed up beyond taking Vecna and Kas out of Ravenloft. (Ravenloft's major change between 2nd and 3rd edition was the return of Azalin Rex, but that was actually slotted to be the capstone to the 2nd Edition era.) Dragonlance? Dragonlance is an interesting situation. After [i]Legends[/i] and the departure of Weis & Hickman from TSR, the setting pretty much settled into a holding pattern, waiting for their return. When they did, they did [i]Dragons of Summer Flame[/i]--which was entirely their own idea, and not at all influenced by the game folks. Due to strong pre-sales of the novel, TSR gave the fans of the setting over in the game department the go-ahead to relaunch the game line, on the conditions that a) it be set after DoSF and b) it be a non-AD&D, diceless system. They launched the Fifth Age, but TSR went under shortly afterwards, and one of the first things WotC did when they bought TSR was to bring Weis & Hickman back and ask them to do something with the setting. Management also, as some of you may recall, went back and forth on DL as a 3rd Edition game line for some years, before the release of the 3.5 campaign setting and the licensed line by Sovereign Press/Margaret Weis Productions. (I think the long gestation of the War of Souls and the return to the 'holding pattern' mentality while it was in the works didn't help DL as a gameline in the interim.) One of the conditions of the license was that SP/MWP had to let the novels drive the setting, so it continues the pattern that, with the brief exceptions of DL1-4 and the Fifth Age game line, DL's metaplot has always been driven by the novels rather than the game. [/QUOTE]
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