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General Tabletop Discussion
*TTRPGs General
Metaplots: the good, the bad, and the ugly.
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<blockquote data-quote="Shiroiken" data-source="post: 8032986" data-attributes="member: 6775477"><p>I'm of two minds about meta-plots. In FR, there used to be a lot of minor changes made due to the novels, but then they'd throw in a world-shattering event every few game years, making the world a very unstable place! The original Greyhawk wasn't supposed to age, with every campaign starting at 576 CY and making the future based on the DM and players (TSR changed this due to the popularity of the FR meta-plot).</p><p></p><p>Rokugan was an interesting setting with a meta-plot that was done fairly well in the 4th edition of the game. There was an official timeline broken down into various eras, with the most recent ones based on the events of the CCG. The GM would choose an era to run, and then decide if they wanted to keep to canon or go their own way. I always tried to keep to canon, feeling that GMs that wildly broke canon were silly, but after years of gaming I realized how easier it was.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8032986, member: 6775477"] I'm of two minds about meta-plots. In FR, there used to be a lot of minor changes made due to the novels, but then they'd throw in a world-shattering event every few game years, making the world a very unstable place! The original Greyhawk wasn't supposed to age, with every campaign starting at 576 CY and making the future based on the DM and players (TSR changed this due to the popularity of the FR meta-plot). Rokugan was an interesting setting with a meta-plot that was done fairly well in the 4th edition of the game. There was an official timeline broken down into various eras, with the most recent ones based on the events of the CCG. The GM would choose an era to run, and then decide if they wanted to keep to canon or go their own way. I always tried to keep to canon, feeling that GMs that wildly broke canon were silly, but after years of gaming I realized how easier it was. [/QUOTE]
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Metaplots: the good, the bad, and the ugly.
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