Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Metropolis Characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jemal" data-source="post: 599255" data-attributes="member: 9026"><p>Jemal, CE</p><p>Human Src(Necro) 10 </p><p>XP: 45,200</p><p></p><p>Str: 10 (2 points)</p><p>Con: 14 (6 points)</p><p>Dex: 14 (6 points)</p><p>Int: 14 (6 points)</p><p>Wis: 18 (10 points)(+2 Magic)</p><p>Cha: 24 (16 points, +2 lvl)(+4 Magic)</p><p></p><p>AC: 12 HP: 42</p><p>Saves: Fort: +8 Ref: +8 Will: +16</p><p></p><p>B.A.B.: +5</p><p>Melee: +5</p><p>Ranged: +7</p><p></p><p>Skills: Spellcraft(+15/13), Knowledge:Arcana(+15/13), Concentration(+15/13), Scry(+15/13), 1 more</p><p></p><p>Feats: Empower Spell, Bloodburn*, Absorb Spell*, Craft Wand, Iron Will</p><p>*=From "Spells and Spellcraft" book.</p><p></p><p>Spells/day: 6/8/8/8/6/4</p><p>Spell DC: 17/18/19/20/21/22</p><p></p><p></p><p>Spells Known:9/5/4/3/2/1</p><p></p><p>0 LVL : Detect Magic, Mage Hand, Disrupt Undead, Read Magic, Arcane Mark, Mental Alarm+, Mending, </p><p>Sum Up+, Conjurers Toolbelt*</p><p></p><p>1st LVL : Magic Missile, Mage Armour, Alarm, Punishing Spit+, Mount</p><p></p><p>2nd LVL : Spectral Hand, Enhance Magical Flow+, See Invisibility, Rope Trick</p><p></p><p>3rd LVL : Fireball, Dispel Magic, Sucking Touch*</p><p></p><p>4th LVL : Improved Invisibility, Polymorph Self</p><p></p><p>5th LVL : Hold Monster</p><p></p><p>*SPECIAL SPELLS DESCRIBED AT END OF CHARACTER</p><p></p><p>Equipment</p><p>Periapt of Wisdom +2 : 4,000 GP</p><p>Circlet of Charisma +4 : 16,000 GP</p><p>Wand of Empowered Fireballs (10d6X1.5, 50 Charges) : 18,750 GP 1500 XP</p><p>Wand of Dispel Magic (Lvl 10, 15 charges)*tucked in belt* : 9,000 GP </p><p>Cloak of Resistance + 3 : 9,000 GP</p><p>Ring of Sustenance : 2,500 GP</p><p>Ring of the Ram : 8,600 GP</p><p>Boots of Levitation : 7,500 GP</p><p>Gloves of Storing : 4,400 GP</p><p> *Right: Wand of Empowered Fireballs stored</p><p> *Left: Everburning Torch stored</p><p>Hat of Disguise : 2,000 GP</p><p>Everburnign Torch : 90 GP</p><p></p><p>8410 GP</p><p>Unless otherwise noted (Tucked in belt or Stored in gloves) all items are being worn.</p><p></p><p>*I used to sell the wands I made, So my character has made many wands and sold them.</p><p>First lvl wands : 375 GP, 30 XP. Sell for 750 GP. total profit: 375GP per wand.</p><p>Costs me 41,250 GP and 3,300 XP to make all wands, I sell for 82,500 GP.</p><p>Total profit: 41,250 GP. making my total spending money for other stuff = 90,250 GP</p><p></p><p>From Pocket Grimoire: </p><p>Mental Alarm - (Details Soon)</p><p></p><p>Sum Up - Quickly counts a lot of items.. How many orcs in a horde, Coins in a pile, etc.</p><p></p><p>Punishing Spit - lets you spit a gob of damaging acid (Details soon)</p><p></p><p>Enhance Magical Flow - Increases DC of spells by +2 for 1 hr/lvl</p><p></p><p>From Spells & Spellcraft: </p><p></p><p>Conjurers Toolbelt - (Details Soon)</p><p></p><p>Sucking touch: LVL 3</p><p>Casting time: 1 action</p><p>Range: touch</p><p>Target: one creature</p><p>Duration: 1 minute/level</p><p>Saving throw: Fortitude Halves</p><p>Spell resistance: yes</p><p></p><p>This spell gives the caster a stregth-dranning touch similar to a shadow's (see MM). if the caster makes a successful touch attack, the subject suffers a 1d6+1 per two caster levels (maximum +6) temporary strenght abillity drain. a successful fortituide save halves the abbility damage.</p><p>If the subject's strength is reduced to 0 or less, he dies and is transformed 1d4+1 rounds later into a shadow permanently under the control of the caster. a caster may control up to 2HD of shadow creatures per caster level at any one time. If the caster also controls animated dead (per animate dead spell), the total cannot exceed the 2HD per caster level.</p></blockquote><p></p>
[QUOTE="Jemal, post: 599255, member: 9026"] Jemal, CE Human Src(Necro) 10 XP: 45,200 Str: 10 (2 points) Con: 14 (6 points) Dex: 14 (6 points) Int: 14 (6 points) Wis: 18 (10 points)(+2 Magic) Cha: 24 (16 points, +2 lvl)(+4 Magic) AC: 12 HP: 42 Saves: Fort: +8 Ref: +8 Will: +16 B.A.B.: +5 Melee: +5 Ranged: +7 Skills: Spellcraft(+15/13), Knowledge:Arcana(+15/13), Concentration(+15/13), Scry(+15/13), 1 more Feats: Empower Spell, Bloodburn*, Absorb Spell*, Craft Wand, Iron Will *=From "Spells and Spellcraft" book. Spells/day: 6/8/8/8/6/4 Spell DC: 17/18/19/20/21/22 Spells Known:9/5/4/3/2/1 0 LVL : Detect Magic, Mage Hand, Disrupt Undead, Read Magic, Arcane Mark, Mental Alarm+, Mending, Sum Up+, Conjurers Toolbelt* 1st LVL : Magic Missile, Mage Armour, Alarm, Punishing Spit+, Mount 2nd LVL : Spectral Hand, Enhance Magical Flow+, See Invisibility, Rope Trick 3rd LVL : Fireball, Dispel Magic, Sucking Touch* 4th LVL : Improved Invisibility, Polymorph Self 5th LVL : Hold Monster *SPECIAL SPELLS DESCRIBED AT END OF CHARACTER Equipment Periapt of Wisdom +2 : 4,000 GP Circlet of Charisma +4 : 16,000 GP Wand of Empowered Fireballs (10d6X1.5, 50 Charges) : 18,750 GP 1500 XP Wand of Dispel Magic (Lvl 10, 15 charges)*tucked in belt* : 9,000 GP Cloak of Resistance + 3 : 9,000 GP Ring of Sustenance : 2,500 GP Ring of the Ram : 8,600 GP Boots of Levitation : 7,500 GP Gloves of Storing : 4,400 GP *Right: Wand of Empowered Fireballs stored *Left: Everburning Torch stored Hat of Disguise : 2,000 GP Everburnign Torch : 90 GP 8410 GP Unless otherwise noted (Tucked in belt or Stored in gloves) all items are being worn. *I used to sell the wands I made, So my character has made many wands and sold them. First lvl wands : 375 GP, 30 XP. Sell for 750 GP. total profit: 375GP per wand. Costs me 41,250 GP and 3,300 XP to make all wands, I sell for 82,500 GP. Total profit: 41,250 GP. making my total spending money for other stuff = 90,250 GP From Pocket Grimoire: Mental Alarm - (Details Soon) Sum Up - Quickly counts a lot of items.. How many orcs in a horde, Coins in a pile, etc. Punishing Spit - lets you spit a gob of damaging acid (Details soon) Enhance Magical Flow - Increases DC of spells by +2 for 1 hr/lvl From Spells & Spellcraft: Conjurers Toolbelt - (Details Soon) Sucking touch: LVL 3 Casting time: 1 action Range: touch Target: one creature Duration: 1 minute/level Saving throw: Fortitude Halves Spell resistance: yes This spell gives the caster a stregth-dranning touch similar to a shadow's (see MM). if the caster makes a successful touch attack, the subject suffers a 1d6+1 per two caster levels (maximum +6) temporary strenght abillity drain. a successful fortituide save halves the abbility damage. If the subject's strength is reduced to 0 or less, he dies and is transformed 1d4+1 rounds later into a shadow permanently under the control of the caster. a caster may control up to 2HD of shadow creatures per caster level at any one time. If the caster also controls animated dead (per animate dead spell), the total cannot exceed the 2HD per caster level. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Metropolis Characters
Top