Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Metropolis - The Weight of the World (and Found Wanting)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bront" data-source="post: 2962774" data-attributes="member: 19696"><p>[sblock=pheonix]Decided to go a different route.</p><p></p><p>Fate in Metropolis can be fickle. The girl now known as Jasmine is a perfect example. Orphaned at adolescence, parents dying of some unknown disease, she set out on her own. Knowing little of the city, she set out for shelter. Had she turned north instead of south, she might have found herself at one of the Church of the Heart’s orphanages. Instead, she turned south, and was offered refuge in one of the many red-light districts.</p><p></p><p>Underneath the shadow of The Apartments, the young girl was made a servant, and then quickly used for dancing and other acts no child should have to endure. She was forced to pay to live in squalor in a small room and rarely got to keep most of her money. Despite this, she managed to keep from being physically scarred, and the mobster Riki Tori purchased her for his harem. Here she lived in what was, comparatively, exotic luxury, with time to rest, food, and a fairly clean place to live. She was only occasionally called on to perform, but she quickly became a favorite of Riki and his associates, and in particular, a half-elf named Damon.</p><p></p><p>Riki never trusted Damon, and decided Jasmine could be used to his advantage. He had her schooled in the arts of poison and assassination, with the intent on having her take Damon out. Damon, on the other hand, grew to trust Jasmine, and spoke of overthrowing Riki in the organization. Jasmine, meanwhile, hatched her own plan. At a dinner between the two, Jasmine was to be the entertainment, as was one of the other girls of the harem. Jasmine brought out the food and wine, but got sick after just a few sips. The other three died of a rather nasty poison.</p><p></p><p>There was some jockeying for position in the organization, and Jasmine made her move. She offered her support to a crafty gnome named Devries, on the condition he allow her freedom and independence. With some influence, and plotting, and precise strikes, Jasmine helped Devries climb to the top of the organization, and a man of his word, and fearing her wrath, he let he go.</p><p></p><p>Jasmine is now mostly independent, working through contacts she has made and a good reputation she has built. She still works with the organization on occasion, being a favorite of Devries to use, as well has having contacts in some of the upper nobility circles. She has a lavish “entertainment” pad, as well as a private residence where she never takes business, and a few places she feels comfortable ducking for the night scattered though out the city. She hires herself out for many different things, from a simple escort, to “playmate”, to information gatherer, to assassin.</p><p></p><p>I have 3 different builds with her, think I know which one I like best. You willing to allow the <a href="http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#rangerVariantUrbanRanger" target="_blank">Urban Ranger</a> UA variant? If so, I think a Rogue/Urban Ranger, and heading into Assassin and maybe Shadowdancer could be a fun combo. I could probably stick with regular ranger, but urban makes more sense. I also pondered a straight rogue build and a rogue/fighter build, all of which are interesting. Let me know what you think.[/sblock]</p><p></p><p>[sblock=Pheonix (2)]I did a minor church writeup btw, I may flesh it out more, but figured I'd post it here for you too.</p><p></p><p><strong>The Church of the Heart</strong></p><p>A church celebrating the sacrifice of a brave soul long ago, who gave his heart to the city. It is said his lifeblood pumps through the sewers, and his spirit wanders them and watches over the people.</p><p></p><p>The church strives to do good by the city, tending to those it can, offering it's services to the needy, and runs many orphanages.</p><p>Allignment: NG</p><p>Domains: Healing, Good, Protection, Animal, Plant, Air, Earth, Travel</p><p>Favored Weapon: Spears(Short and Normal)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Bront, post: 2962774, member: 19696"] [sblock=pheonix]Decided to go a different route. Fate in Metropolis can be fickle. The girl now known as Jasmine is a perfect example. Orphaned at adolescence, parents dying of some unknown disease, she set out on her own. Knowing little of the city, she set out for shelter. Had she turned north instead of south, she might have found herself at one of the Church of the Heart’s orphanages. Instead, she turned south, and was offered refuge in one of the many red-light districts. Underneath the shadow of The Apartments, the young girl was made a servant, and then quickly used for dancing and other acts no child should have to endure. She was forced to pay to live in squalor in a small room and rarely got to keep most of her money. Despite this, she managed to keep from being physically scarred, and the mobster Riki Tori purchased her for his harem. Here she lived in what was, comparatively, exotic luxury, with time to rest, food, and a fairly clean place to live. She was only occasionally called on to perform, but she quickly became a favorite of Riki and his associates, and in particular, a half-elf named Damon. Riki never trusted Damon, and decided Jasmine could be used to his advantage. He had her schooled in the arts of poison and assassination, with the intent on having her take Damon out. Damon, on the other hand, grew to trust Jasmine, and spoke of overthrowing Riki in the organization. Jasmine, meanwhile, hatched her own plan. At a dinner between the two, Jasmine was to be the entertainment, as was one of the other girls of the harem. Jasmine brought out the food and wine, but got sick after just a few sips. The other three died of a rather nasty poison. There was some jockeying for position in the organization, and Jasmine made her move. She offered her support to a crafty gnome named Devries, on the condition he allow her freedom and independence. With some influence, and plotting, and precise strikes, Jasmine helped Devries climb to the top of the organization, and a man of his word, and fearing her wrath, he let he go. Jasmine is now mostly independent, working through contacts she has made and a good reputation she has built. She still works with the organization on occasion, being a favorite of Devries to use, as well has having contacts in some of the upper nobility circles. She has a lavish “entertainment” pad, as well as a private residence where she never takes business, and a few places she feels comfortable ducking for the night scattered though out the city. She hires herself out for many different things, from a simple escort, to “playmate”, to information gatherer, to assassin. I have 3 different builds with her, think I know which one I like best. You willing to allow the [URL=http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#rangerVariantUrbanRanger]Urban Ranger[/URL] UA variant? If so, I think a Rogue/Urban Ranger, and heading into Assassin and maybe Shadowdancer could be a fun combo. I could probably stick with regular ranger, but urban makes more sense. I also pondered a straight rogue build and a rogue/fighter build, all of which are interesting. Let me know what you think.[/sblock] [sblock=Pheonix (2)]I did a minor church writeup btw, I may flesh it out more, but figured I'd post it here for you too. [B]The Church of the Heart[/B] A church celebrating the sacrifice of a brave soul long ago, who gave his heart to the city. It is said his lifeblood pumps through the sewers, and his spirit wanders them and watches over the people. The church strives to do good by the city, tending to those it can, offering it's services to the needy, and runs many orphanages. Allignment: NG Domains: Healing, Good, Protection, Animal, Plant, Air, Earth, Travel Favored Weapon: Spears(Short and Normal) [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Metropolis - The Weight of the World (and Found Wanting)
Top