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Metropolis - The Weight of the World (and Found Wanting)
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<blockquote data-quote="GlassEye" data-source="post: 2982871" data-attributes="member: 40413"><p>I'm still working on physical appearance, spells, and equipment but here is what I have completed so far. I'm still thinking about a whether I want her to have a familiar or not.</p><p></p><p>[code]</p><p>Name: Ymris </p><p>Class: Monk 3 / Sorcerer 2</p><p>Race: Human</p><p>Size: Medium</p><p>Gender: Female</p><p>Alignment: LN</p><p></p><p>Str: 10 +0 (3p.) Level: 5 XP: 0 / 0</p><p>Dex: 12 +1 (5p.) BAB: +3 HP: 21 (3d8+2d4)</p><p>Con: 11 +0 (4p.) Grapple: +0 Dmg Red: -/-</p><p>Int: 14 +2 (5p.) Speed: 40' Magic Ability: Sorcerer</p><p>Wis: 14 +2 (5p.) Init: +1 Caster Level: 2</p><p>Cha: 16 +3 (6p.) ACP: -0 Save DC: 13+spell level</p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +0 +0 +1 +0 +0 +2 13</p><p>Touch: 13 Flatfooted: 12</p><p></p><p> Base Mod Misc Total</p><p>Fort: 3 +0 +0 +3</p><p>Ref: 3 +1 +0 +4</p><p>Will: 6 +2 +0 +8</p><p></p><p>Weapon Attack Damage Critical</p><p>Quarterstaff +3 1d6 x2</p><p>Unarmed strike +3 1d6 x2</p><p>Flurry +1/+1</p><p>Ranged attack +4</p><p></p><p>Languages: Common</p><p></p><p>Abilities:</p><p>Monk Class Abilities</p><p>- Flurry of Blows</p><p>- Unarmed Strike</p><p>- Evasion</p><p>- Still Mind</p><p></p><p>Sorcerer Class Abilities</p><p>- Summon Familiar</p><p></p><p>Feats:</p><p>Acrobatic (human bonus)</p><p>Improved Unarmed Strike (monk bonus)</p><p>Stunning Fist (monk bonus)</p><p>Combat Expertise (1st level)</p><p>Combat Reflexes (monk bonus)</p><p>Skill Focus: Profession (3rd level)</p><p>*Alertness when Thom is nearby</p><p></p><p>Skill Points: 46 Max Ranks: 8/4</p><p>Skills Ranks Mod Misc Total</p><p>Balance 6 +1 +0 +7</p><p>Bluff 4 +3 +0 +7</p><p>Jump 6 +0 +2 +8</p><p>Knowledge</p><p> (Arcana) 3 +2 +0 +5</p><p>Listen 6 +2 +2 +10</p><p>Move Silently 0 +1 +3 +4</p><p>Profession</p><p> (Fortune-telling) 3 +2 +3 +8 </p><p>Sense Motive 6 +2 +0 +8</p><p>Spot 6 +2 +2 +10</p><p>Tumble 6 +1 +2 +9</p><p></p><p>Equipment: Cost Weight</p><p>Traveler's outfit - 5</p><p></p><p>Total Weight: 5 lb Money: 10,000 gp</p><p></p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 33 66 100 200 500</p><p>[/code]</p><p></p><p>[sblock=Ability modifiers]Age: Str -1, Dex -1, Con -1, Int +1, Wis +1, Cha +1</p><p>4th level: Cha +1[/sblock]</p><p></p><p>[sblock=Spellcasting]</p><p>Spells per day:</p><p>0-level: 6</p><p>1st-level: 4</p><p></p><p>Spells Known:</p><p>0-level: Acid Splash, Detect Poison, Flare, Light, Prestidigitation</p><p>1st-level: Shocking Grasp, Unseen Servant</p><p>[/sblock]</p><p></p><p>[sblock=Familiar]</p><p>Feeling some trepidation over leaving Three Stone Green and venturing out into Metropolis, Ymris endeavored to undertake a ritual to summon an arcane companion and assistant. She meticulously gathered herbs and minerals and other ingredients detailed in the <u>Caudex Veneficii</u>, a tome borrowed from elder Tysura. She spent from dawn of one day to dawn of the next in fasting and performing a series of arcane rituals and meditations. And when the ritual was complete nothing happened. No puff of smoke, no mystical appearance of a wondrous creature. Somewhat dejected, Ymris steeled herself to travel alone and completed preparations for her journey.</p><p></p><p>Setting out, Ymris soon discovered that she was being paced by a scruffy tomcat. Its orange and tan striped fur was dirty and it had a mass of scar tissue on its right shoulder that looked as if it was caused by a burn. Its left ear looked as if it were chewed half off and its tail had a permanent bend from being broken.</p><p></p><p><strong>Ragged Thom</strong> (Cat)</p><p>Size/Type: Tiny Magical Beast </p><p>Hit Dice: ½ d8 or 5 (10 hp) </p><p>Initiative: +2 </p><p>Speed: 30 ft. (6 squares) </p><p>Armor Class: 15 (+2 size, +2 Dex, +1 natural armor), touch 14, flat-footed 13 </p><p>Base Attack/Grapple: +3/-9 </p><p>Attack: Claw +7 melee (1d2-4) </p><p>Full Attack: 2 claws +7 melee (1d2-4) and bite +2 melee (1d3-4) Space/Reach: 2½ ft./0 ft. </p><p>Special Attacks: — </p><p>Special Qualities: Low-light vision, scent</p><p>Familiar Qualities: Improved evasion, share spells, empathic link </p><p>Saves: Fort +3, Ref +5, Will +7 </p><p>Abilities: Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 7 </p><p>Skills: Balance +16, Climb +6, Hide +16*, Jump +16,</p><p>Listen +7, Move Silently +8, Spot +7 </p><p>Feats: Stealthy, Weapon FinesseB</p><p>[/sblock]</p><p></p><p>[sblock=Appearance]</p><p>Age: 40 years</p><p>Height: 5’3”</p><p>Weight: 120 lbs.</p><p>Eyes: Hazel</p><p>Hair: Light brown with a few strands of gray beginning to show</p><p>Skin: pale</p><p></p><p>At first glance it is apparent that Ymris is no classic beauty though she is not unattractive. She is thin, small-breasted, and leanly muscled. A longer, second look would reveal that she seems perfectly comfortable within her body and confident of its abilities. It is this confidence and poise that is her greatest attribute.</p><p>[/sblock]</p><p></p><p>[sblock=Fortune-telling]</p><p>Ymris’ first attempts at fortune-telling were woefully inept. Several seasons of sitting her tiny carpet in Three Stone Green’s gate market taught her to read people a little better. She was surprised to discover that most people desired a little mystery when having their fortunes told and began to use a bit of magic and drama in her readings.</p><p></p><p>Her method of telling fortunes entails having her subject cast three stones three times upon a cleared space on her carpet. These slightly larger than coin-sized stones are small, flat, round stones polished smooth by years of handling. All have the same arcane symbol etched on one side and a second symbol on the obverse. The client casts the stones and Ymris determines by the symbols appearing on the stone and by quadrant where it falls a certain runic mark predetermined and described in the <u>Commentarius ad Novem Lapillos</u> (The Book of Nine Stones), an ancient volume on foretelling the future. Three casts reveal three such runic marks and every possible triad of runes has a passage in the book. After years of such a process Ymris knows by heart the major passages of the book and can perform her foretelling without referencing passages in the book. (Don't think I described this well so just think <u>I Ching</u>.)</p><p></p><p>Ymris may spice up the presentation of her foretelling by chanting a throaty array of arcane-seeming syllables as the client casts the stones and causing a glowing mystic symbol to appear (by means of Prestidigitation) in the air between Ymris and her client after each cast.</p><p>[/sblock]</p><p></p><p>[sblock=Equipment]</p><p>Familiar ritual 100 gp</p><p>+1 Darkwood Quarterstaff 2,640 gp 2 lbs.</p><p>MW Silver Dagger 322 gp 1 lb.</p><p>- 1d4-1 19-20x2 10 ft.</p><p>Amulet of natural armor +1 2,000 gp</p><p>Bracers of Armor +1 1,000 gp</p><p>Spell component pouch 5 gp 2 lbs.</p><p>Flask 3 cp 1 ½ lbs.</p><p>Pouch, belt 1 gp ½ lb.</p><p>Flint and steel 1 gp</p><p></p><p>Heward’s Handy Haversack 2,000 gp</p><p>Feather token, bird 300 gp</p><p>Cloak of Resistance +1 1,000 gp</p><p>3 potions Cure light wounds 150 gp</p><p>Canvas (painted; 1 yd x 2 yds.) 1 gp 2 lbs.</p><p>Mirror, small steel 10 gp ½ lb.</p><p>Bedroll 1 sp 5 lbs.</p><p>Tool, Masterwork 50 gp 3 lbs.</p><p>- +2 to Profession: Fortune-telling </p><p>- <u>Commentarius ad Novem Lapillos</u> (A Commentary concerning Nine Small Stones/The Book of Nine Stones)</p><p>2 days rations 1 gp 2 lbs.</p><p>Sack 1 sp ½ lb.</p><p>Sewing needle 5 gp</p><p>Soap 5 sp 1 lb.</p><p>Entertainer's outfit 3 gp 4 lbs.</p><p>-layered skirts & blouse of vari-colored cloth, fringed shawl, etc.</p><p>Assorted gold rings and necklaces 65 gp</p><p>Peasant's outfit 1 sp 2 lbs.</p><p></p><p>345 gp, 1 sp, 1 cp</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 2982871, member: 40413"] I'm still working on physical appearance, spells, and equipment but here is what I have completed so far. I'm still thinking about a whether I want her to have a familiar or not. [code] Name: Ymris Class: Monk 3 / Sorcerer 2 Race: Human Size: Medium Gender: Female Alignment: LN Str: 10 +0 (3p.) Level: 5 XP: 0 / 0 Dex: 12 +1 (5p.) BAB: +3 HP: 21 (3d8+2d4) Con: 11 +0 (4p.) Grapple: +0 Dmg Red: -/- Int: 14 +2 (5p.) Speed: 40' Magic Ability: Sorcerer Wis: 14 +2 (5p.) Init: +1 Caster Level: 2 Cha: 16 +3 (6p.) ACP: -0 Save DC: 13+spell level Base Armor Shld Dex Size Nat Misc Total Armor: 10 +0 +0 +1 +0 +0 +2 13 Touch: 13 Flatfooted: 12 Base Mod Misc Total Fort: 3 +0 +0 +3 Ref: 3 +1 +0 +4 Will: 6 +2 +0 +8 Weapon Attack Damage Critical Quarterstaff +3 1d6 x2 Unarmed strike +3 1d6 x2 Flurry +1/+1 Ranged attack +4 Languages: Common Abilities: Monk Class Abilities - Flurry of Blows - Unarmed Strike - Evasion - Still Mind Sorcerer Class Abilities - Summon Familiar Feats: Acrobatic (human bonus) Improved Unarmed Strike (monk bonus) Stunning Fist (monk bonus) Combat Expertise (1st level) Combat Reflexes (monk bonus) Skill Focus: Profession (3rd level) *Alertness when Thom is nearby Skill Points: 46 Max Ranks: 8/4 Skills Ranks Mod Misc Total Balance 6 +1 +0 +7 Bluff 4 +3 +0 +7 Jump 6 +0 +2 +8 Knowledge (Arcana) 3 +2 +0 +5 Listen 6 +2 +2 +10 Move Silently 0 +1 +3 +4 Profession (Fortune-telling) 3 +2 +3 +8 Sense Motive 6 +2 +0 +8 Spot 6 +2 +2 +10 Tumble 6 +1 +2 +9 Equipment: Cost Weight Traveler's outfit - 5 Total Weight: 5 lb Money: 10,000 gp Lgt Med Hvy Lift Push Max Weight: 33 66 100 200 500 [/code] [sblock=Ability modifiers]Age: Str -1, Dex -1, Con -1, Int +1, Wis +1, Cha +1 4th level: Cha +1[/sblock] [sblock=Spellcasting] Spells per day: 0-level: 6 1st-level: 4 Spells Known: 0-level: Acid Splash, Detect Poison, Flare, Light, Prestidigitation 1st-level: Shocking Grasp, Unseen Servant [/sblock] [sblock=Familiar] Feeling some trepidation over leaving Three Stone Green and venturing out into Metropolis, Ymris endeavored to undertake a ritual to summon an arcane companion and assistant. She meticulously gathered herbs and minerals and other ingredients detailed in the [u]Caudex Veneficii[/u], a tome borrowed from elder Tysura. She spent from dawn of one day to dawn of the next in fasting and performing a series of arcane rituals and meditations. And when the ritual was complete nothing happened. No puff of smoke, no mystical appearance of a wondrous creature. Somewhat dejected, Ymris steeled herself to travel alone and completed preparations for her journey. Setting out, Ymris soon discovered that she was being paced by a scruffy tomcat. Its orange and tan striped fur was dirty and it had a mass of scar tissue on its right shoulder that looked as if it was caused by a burn. Its left ear looked as if it were chewed half off and its tail had a permanent bend from being broken. [b]Ragged Thom[/b] (Cat) Size/Type: Tiny Magical Beast Hit Dice: ½ d8 or 5 (10 hp) Initiative: +2 Speed: 30 ft. (6 squares) Armor Class: 15 (+2 size, +2 Dex, +1 natural armor), touch 14, flat-footed 13 Base Attack/Grapple: +3/-9 Attack: Claw +7 melee (1d2-4) Full Attack: 2 claws +7 melee (1d2-4) and bite +2 melee (1d3-4) Space/Reach: 2½ ft./0 ft. Special Attacks: — Special Qualities: Low-light vision, scent Familiar Qualities: Improved evasion, share spells, empathic link Saves: Fort +3, Ref +5, Will +7 Abilities: Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 7 Skills: Balance +16, Climb +6, Hide +16*, Jump +16, Listen +7, Move Silently +8, Spot +7 Feats: Stealthy, Weapon FinesseB [/sblock] [sblock=Appearance] Age: 40 years Height: 5’3” Weight: 120 lbs. Eyes: Hazel Hair: Light brown with a few strands of gray beginning to show Skin: pale At first glance it is apparent that Ymris is no classic beauty though she is not unattractive. She is thin, small-breasted, and leanly muscled. A longer, second look would reveal that she seems perfectly comfortable within her body and confident of its abilities. It is this confidence and poise that is her greatest attribute. [/sblock] [sblock=Fortune-telling] Ymris’ first attempts at fortune-telling were woefully inept. Several seasons of sitting her tiny carpet in Three Stone Green’s gate market taught her to read people a little better. She was surprised to discover that most people desired a little mystery when having their fortunes told and began to use a bit of magic and drama in her readings. Her method of telling fortunes entails having her subject cast three stones three times upon a cleared space on her carpet. These slightly larger than coin-sized stones are small, flat, round stones polished smooth by years of handling. All have the same arcane symbol etched on one side and a second symbol on the obverse. The client casts the stones and Ymris determines by the symbols appearing on the stone and by quadrant where it falls a certain runic mark predetermined and described in the [u]Commentarius ad Novem Lapillos[/u] (The Book of Nine Stones), an ancient volume on foretelling the future. Three casts reveal three such runic marks and every possible triad of runes has a passage in the book. After years of such a process Ymris knows by heart the major passages of the book and can perform her foretelling without referencing passages in the book. (Don't think I described this well so just think [u]I Ching[/u].) Ymris may spice up the presentation of her foretelling by chanting a throaty array of arcane-seeming syllables as the client casts the stones and causing a glowing mystic symbol to appear (by means of Prestidigitation) in the air between Ymris and her client after each cast. [/sblock] [sblock=Equipment] Familiar ritual 100 gp +1 Darkwood Quarterstaff 2,640 gp 2 lbs. MW Silver Dagger 322 gp 1 lb. - 1d4-1 19-20x2 10 ft. Amulet of natural armor +1 2,000 gp Bracers of Armor +1 1,000 gp Spell component pouch 5 gp 2 lbs. Flask 3 cp 1 ½ lbs. Pouch, belt 1 gp ½ lb. Flint and steel 1 gp Heward’s Handy Haversack 2,000 gp Feather token, bird 300 gp Cloak of Resistance +1 1,000 gp 3 potions Cure light wounds 150 gp Canvas (painted; 1 yd x 2 yds.) 1 gp 2 lbs. Mirror, small steel 10 gp ½ lb. Bedroll 1 sp 5 lbs. Tool, Masterwork 50 gp 3 lbs. - +2 to Profession: Fortune-telling - [u]Commentarius ad Novem Lapillos[/u] (A Commentary concerning Nine Small Stones/The Book of Nine Stones) 2 days rations 1 gp 2 lbs. Sack 1 sp ½ lb. Sewing needle 5 gp Soap 5 sp 1 lb. Entertainer's outfit 3 gp 4 lbs. -layered skirts & blouse of vari-colored cloth, fringed shawl, etc. Assorted gold rings and necklaces 65 gp Peasant's outfit 1 sp 2 lbs. 345 gp, 1 sp, 1 cp [/sblock] [/QUOTE]
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