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General Tabletop Discussion
*TTRPGs General
Mexican Stand-off: How To?
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<blockquote data-quote="SWBaxter" data-source="post: 2725366" data-attributes="member: 27926"><p>Well - one thing to remember (spoiler for "The Good, the Bad, and the Ugly" follows... )</p><p></p><p>[spoiler]... is that it's not really a three-way standoff in the movie. Though only Eastwood's character knows that Tuco's gun is empty, and hence it's really a head to head Mexican stand-off.</p><p>[/spoiler]</p><p></p><p>That said, the only way I've had much luck arranging standoff situations in D&D is to introduce some maguffin that all parties want, and dangling it in front of them. This generally makes them pause, since they can either go for the maguffin or attack their enemy, and I try to make it clear that while one of those will work out best, there's no clear way to tell which one. That's a tad tricky, though. Like a lot of the really dramatic scenes, you need some player cooperation to pull it off.</p></blockquote><p></p>
[QUOTE="SWBaxter, post: 2725366, member: 27926"] Well - one thing to remember (spoiler for "The Good, the Bad, and the Ugly" follows... ) [spoiler]... is that it's not really a three-way standoff in the movie. Though only Eastwood's character knows that Tuco's gun is empty, and hence it's really a head to head Mexican stand-off. [/spoiler] That said, the only way I've had much luck arranging standoff situations in D&D is to introduce some maguffin that all parties want, and dangling it in front of them. This generally makes them pause, since they can either go for the maguffin or attack their enemy, and I try to make it clear that while one of those will work out best, there's no clear way to tell which one. That's a tad tricky, though. Like a lot of the really dramatic scenes, you need some player cooperation to pull it off. [/QUOTE]
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