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Mexican Stand-off: How To?
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<blockquote data-quote="brocktoon" data-source="post: 2834886" data-attributes="member: 11032"><p>here is what I came up with:</p><p></p><p>One character chooses to</p><p>initiate the Mexican Standoff by foregoing</p><p>his action for the round and being in visual</p><p>range of any other character he wishes to</p><p>engage.</p><p>The initiating character makes an Intimidate</p><p>check. Each opposed character makes a Will</p><p>save. Failure means they may act normally.</p><p>If they make the save, they are engaged in</p><p>the Mexican Standoff.</p><p>Engaged characters leave initiative (but</p><p>if there are unengaged characters, the</p><p>engaged characters are still targets, although</p><p>they get an initial +2 Too-Cool Bonus to</p><p>Defense which increases +2 each round they</p><p>are engaged in the Standoff.) During the</p><p>Standoff, characters may communicate, load</p><p>their weapons, and prepare for the end of the</p><p>Standoff, but they may not do anything that</p><p>gives them an advantage over their foes.</p><p>Once engaged, characters make Will saves</p><p>every round with the DC starting at 10 and</p><p>increasing by 2 each round. Every round</p><p>that a character makes their save they add</p><p>a +2 Cool Bonus to their Cool Pool. Any</p><p>character may willingly leave the Standoff</p><p>at any time. Once one character voluntarily</p><p>leaves the Standoff, any character still</p><p>engaged may either remain engaged,</p><p>continuing to add to their Cool Pool, but is</p><p>unable to do anything else other than move,</p><p>or they may disengage as well, gaining an</p><p>additional +2 Cool Bonus for not flinching</p><p>first!</p><p>The character who initiated the disengage</p><p>gets an additional +6 Getting the Drop</p><p>Bonus to initiative.</p><p>A character who fails their Will save leaves</p><p>the Standoff and opens fire and they add</p><p>their Cool Bonus to initiative.</p><p>If a character makes a successful Will save,</p><p>they then have the option of disengaging</p><p>voluntarily if any other character also</p><p>disengaged, and they gain their Cool Bonus</p><p>to all attack and damage rolls for the first</p><p>round.</p></blockquote><p></p>
[QUOTE="brocktoon, post: 2834886, member: 11032"] here is what I came up with: One character chooses to initiate the Mexican Standoff by foregoing his action for the round and being in visual range of any other character he wishes to engage. The initiating character makes an Intimidate check. Each opposed character makes a Will save. Failure means they may act normally. If they make the save, they are engaged in the Mexican Standoff. Engaged characters leave initiative (but if there are unengaged characters, the engaged characters are still targets, although they get an initial +2 Too-Cool Bonus to Defense which increases +2 each round they are engaged in the Standoff.) During the Standoff, characters may communicate, load their weapons, and prepare for the end of the Standoff, but they may not do anything that gives them an advantage over their foes. Once engaged, characters make Will saves every round with the DC starting at 10 and increasing by 2 each round. Every round that a character makes their save they add a +2 Cool Bonus to their Cool Pool. Any character may willingly leave the Standoff at any time. Once one character voluntarily leaves the Standoff, any character still engaged may either remain engaged, continuing to add to their Cool Pool, but is unable to do anything else other than move, or they may disengage as well, gaining an additional +2 Cool Bonus for not flinching first! The character who initiated the disengage gets an additional +6 Getting the Drop Bonus to initiative. A character who fails their Will save leaves the Standoff and opens fire and they add their Cool Bonus to initiative. If a character makes a successful Will save, they then have the option of disengaging voluntarily if any other character also disengaged, and they gain their Cool Bonus to all attack and damage rolls for the first round. [/QUOTE]
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