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mfrench's Return to Keep on the Borderlands: OOC/Recruiting (ALTs only)
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<blockquote data-quote="mfrench" data-source="post: 4030006" data-attributes="member: 32901"><p>airwalkrr: You're welcome to make an Alt. I am vaguely aware of the Healer, but don't have MH. Does it introduce any new mechanics in its first 6 levels? Does it rely on spells outside the PHB? If so, then no.</p><p></p><p>I can't find Touch of Healing anywhere in my books, so unless you can point it out where I missed it, no.</p><p></p><p>No problem with a cleric having Augment Healing.</p><p></p><p>My general guidelines for non-core stuff in <u>this</u> game, and some examples, will be:</p><p>0) Tell me the source so I can look it up, or give me a summary.</p><p>1) Nothing with essentially new mechanics (Bo9S)</p><p>2) Nothing that relies heavily on spells outside the PHB (warlock, warmage)</p><p>3) Nothing with flavor that deviates excessively from the PHB (wu jen, shugenja)</p><p>4) Anything ambiguous or broken, I will offer my interpretation.</p><p>The most likely things to be brought in are feats.</p><p></p><p>RE: Greyhawk, it is technically set in the Yeomanry, but I don't expect to stray too far from the Keep in this adventure. If this makes it to completion and people are sticking to 3.5 (or someone buys me 4E), I'd certainly turn the PCs loose to go wild in the Flaeness.</p></blockquote><p></p>
[QUOTE="mfrench, post: 4030006, member: 32901"] airwalkrr: You're welcome to make an Alt. I am vaguely aware of the Healer, but don't have MH. Does it introduce any new mechanics in its first 6 levels? Does it rely on spells outside the PHB? If so, then no. I can't find Touch of Healing anywhere in my books, so unless you can point it out where I missed it, no. No problem with a cleric having Augment Healing. My general guidelines for non-core stuff in [u]this[/u] game, and some examples, will be: 0) Tell me the source so I can look it up, or give me a summary. 1) Nothing with essentially new mechanics (Bo9S) 2) Nothing that relies heavily on spells outside the PHB (warlock, warmage) 3) Nothing with flavor that deviates excessively from the PHB (wu jen, shugenja) 4) Anything ambiguous or broken, I will offer my interpretation. The most likely things to be brought in are feats. RE: Greyhawk, it is technically set in the Yeomanry, but I don't expect to stray too far from the Keep in this adventure. If this makes it to completion and people are sticking to 3.5 (or someone buys me 4E), I'd certainly turn the PCs loose to go wild in the Flaeness. [/QUOTE]
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