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[MHR] Marvel RPG Discontinued, PDF sales ending next week
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<blockquote data-quote="Jester David" data-source="post: 6123913" data-attributes="member: 37579"><p>Paged. I liked the game but wasn't a huge fan of the presentation. It wasn't the Marvel Universe RPG, it was the Civil War RPG.</p><p>Half the Basic Rulebook was a note-for-note retelling of the first <em>New Avengers</em> story which was "meh" at best, and the whole line was really mired in a particular time period rather than a generic version of the Marvel universe: the majority of the content was focused on a single storyline published a half-decade ago. </p><p></p><p>It was tricky to run the game as a generic Marvel game and emulate the movies or the Avengers cartoons, which are arguably much more popular than the comics. Half the characters from the movie were also absent and the lack of 95% of the villains in the universe also made the game hard to run. </p><p>What this game needed most was a Monster Manual. </p><p></p><p></p><p>I also wonder how much the economics of scale impacted the game. Because the Core rules were to be reprinted in the Event books, this halved the sales of core book by essentially publishing two competing products. </p><p>And I wonder how many people planned to wait until their prefered Event was released.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6123913, member: 37579"] Paged. I liked the game but wasn't a huge fan of the presentation. It wasn't the Marvel Universe RPG, it was the Civil War RPG. Half the Basic Rulebook was a note-for-note retelling of the first [I]New Avengers[/I] story which was "meh" at best, and the whole line was really mired in a particular time period rather than a generic version of the Marvel universe: the majority of the content was focused on a single storyline published a half-decade ago. It was tricky to run the game as a generic Marvel game and emulate the movies or the Avengers cartoons, which are arguably much more popular than the comics. Half the characters from the movie were also absent and the lack of 95% of the villains in the universe also made the game hard to run. What this game needed most was a Monster Manual. I also wonder how much the economics of scale impacted the game. Because the Core rules were to be reprinted in the Event books, this halved the sales of core book by essentially publishing two competing products. And I wonder how many people planned to wait until their prefered Event was released. [/QUOTE]
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[MHR] Marvel RPG Discontinued, PDF sales ending next week
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