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MIC - Broken?
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<blockquote data-quote="Bagpuss" data-source="post: 3889356" data-attributes="member: 3987"><p>Books banded by our DM, I can see why in a number of cases, I think it's a shame because there are a lot of non-broken and interesting things in it.</p><p></p><p>Originally he allowed stuff on a case by case basis, but after one session of playing with the items he'd allowed he band the whole book and recredited us the cash we had spent.</p><p></p><p>I think his problem was he was using a published adventure so none of the NPCs could benefit from items in the book without him reworking stuff. </p><p></p><p>There is power creep Hellcat Gaunlets giving an extra 1d6/spell level to some offensive spells seems a pretty big increase to me, for one example.</p><p></p><p>The 3 times a day limit is also odd, because depending on how often encounters are it can be no limit at all. For example we were playing the Red Hand of Doom campaign where encounters could be spaced out by days, so three times a day was meaningless, hence all the items seemed more powerful than they would in a dungeon environment.</p></blockquote><p></p>
[QUOTE="Bagpuss, post: 3889356, member: 3987"] Books banded by our DM, I can see why in a number of cases, I think it's a shame because there are a lot of non-broken and interesting things in it. Originally he allowed stuff on a case by case basis, but after one session of playing with the items he'd allowed he band the whole book and recredited us the cash we had spent. I think his problem was he was using a published adventure so none of the NPCs could benefit from items in the book without him reworking stuff. There is power creep Hellcat Gaunlets giving an extra 1d6/spell level to some offensive spells seems a pretty big increase to me, for one example. The 3 times a day limit is also odd, because depending on how often encounters are it can be no limit at all. For example we were playing the Red Hand of Doom campaign where encounters could be spaced out by days, so three times a day was meaningless, hence all the items seemed more powerful than they would in a dungeon environment. [/QUOTE]
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MIC - Broken?
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