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Community
General Tabletop Discussion
*Pathfinder & Starfinder
MIC - Broken?
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<blockquote data-quote="Evilhalfling" data-source="post: 3890004" data-attributes="member: 16991"><p>I like the MIC but restricted it by saying the stuff in it was not commonly made, or known about by crafters. There were limits on what was avalible, far more than DMG items (except rings - they require a 12th level caster! they should be rare!) Most items from the book were found treasure, until near the end of the campaign. </p><p></p><p>A problem I found is that they get forgotten (esp by casual gamers) The healing belt went 5 sessions w/o use, the gloves of the stars were only used the session they were found. the player with the chronocharm needed occasional reminders about its free +15' move. The summoning chronocharm was never used. It could only get worse if each person carried multiple 1-3 uses per day items. The flat bonus items work well to figure into stats and ignore. </p><p></p><p>Don't even try starting high level PCs with this book, too much rules bloat.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 3890004, member: 16991"] I like the MIC but restricted it by saying the stuff in it was not commonly made, or known about by crafters. There were limits on what was avalible, far more than DMG items (except rings - they require a 12th level caster! they should be rare!) Most items from the book were found treasure, until near the end of the campaign. A problem I found is that they get forgotten (esp by casual gamers) The healing belt went 5 sessions w/o use, the gloves of the stars were only used the session they were found. the player with the chronocharm needed occasional reminders about its free +15' move. The summoning chronocharm was never used. It could only get worse if each person carried multiple 1-3 uses per day items. The flat bonus items work well to figure into stats and ignore. Don't even try starting high level PCs with this book, too much rules bloat. [/QUOTE]
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Community
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MIC - Broken?
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