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Michael's MtG Spell thread (last update: Blockbuster 3/7/7)
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<blockquote data-quote="Michael Morris" data-source="post: 2157715" data-attributes="member: 87"><p>Today's spell. This one is also more complicated than normal for me.</p><p></p><p>Vindicate</p><p>Transmutation [Black, White]</p><p>Acquisition: 2WWWWBBBB</p><p>Level: 9</p><p>Components: V, S</p><p>Casting Time: 1 action</p><p>Range: Medium</p><p>Target: 1 object (see text)</p><p>Duration: Instantaneous</p><p>Saving Throw: (see text)</p><p>Spell Resistance: (see text)</p><p></p><p><em>"You cannot save me - but you can remember." - Anatole.</em></p><p></p><p>By means of this powerful sorcery you may utterly destroy one object, kill one creature, destroy one undead or construct, or dispel one magic effect. The nature of the targetted object determines the chances of the success of vindicate. Spell resistance applies unless otherwise noted.</p><p></p><p>Non-magical objects.</p><p>Vindicate can disintegrate any nonmagical object with a cubic volumne of 5' per side per 2 caster levels to a maximum of affecting a 75' x 75' x 75' object at 30th caster level (this is sufficient to vaporize a small house - <em>but not it's contents, which count as seperate objects</em>). If the object is too large to be entirely destroyed it isn't subject. A saving throw to negate is granted only if the object is attended or occupied. An occupied structure gains only one saving throw from the best available among it's occupants.</p><p></p><p>Magical objects.</p><p>As above, but a cubic volume of 1' / 2 caster levels to a maximum of 15' x 15' x 15' for a 30th level caster. Remember that magic objects may save even if unattended.</p><p></p><p>Spell effects.</p><p>One single spell effect can be brought down unless it's caster makes a willpower save.</p><p></p><p>Living Creatures</p><p>Fortitude save or die. On success be dealt 1d6 / 2 caster levels to a maximum of 15d6 damage. Only true ressurection may recover the character.</p><p></p><p>Undead</p><p>Fortitude save or be destroyed utterly. On success be dealt 1d6 / 2 caster levels to a maximum of 15d6 damage.</p><p></p><p>Constructs</p><p>Fortitude save or be destroyed utterly. On success be dealt 1d6 / 2 caster levels to a maximum of 15d6 damage.</p><p></p><p>Summoned Creatures</p><p>No save, no spell resistance - the creature is simply destroyed and can't be resummoned.</p><p></p><p>Extraplanar creatures</p><p>Fortitude save or be destroyed utterly - upon success Will save or be banished - On second success be dealt 1d6 / 2 caster levels to a maximum of 15d6 damage. Spell resistance can be rolled against the destroy effect or the damage effect, but not against the banishment.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 2157715, member: 87"] Today's spell. This one is also more complicated than normal for me. Vindicate Transmutation [Black, White] Acquisition: 2WWWWBBBB Level: 9 Components: V, S Casting Time: 1 action Range: Medium Target: 1 object (see text) Duration: Instantaneous Saving Throw: (see text) Spell Resistance: (see text) [i]"You cannot save me - but you can remember." - Anatole.[/i] By means of this powerful sorcery you may utterly destroy one object, kill one creature, destroy one undead or construct, or dispel one magic effect. The nature of the targetted object determines the chances of the success of vindicate. Spell resistance applies unless otherwise noted. Non-magical objects. Vindicate can disintegrate any nonmagical object with a cubic volumne of 5' per side per 2 caster levels to a maximum of affecting a 75' x 75' x 75' object at 30th caster level (this is sufficient to vaporize a small house - [i]but not it's contents, which count as seperate objects[/i]). If the object is too large to be entirely destroyed it isn't subject. A saving throw to negate is granted only if the object is attended or occupied. An occupied structure gains only one saving throw from the best available among it's occupants. Magical objects. As above, but a cubic volume of 1' / 2 caster levels to a maximum of 15' x 15' x 15' for a 30th level caster. Remember that magic objects may save even if unattended. Spell effects. One single spell effect can be brought down unless it's caster makes a willpower save. Living Creatures Fortitude save or die. On success be dealt 1d6 / 2 caster levels to a maximum of 15d6 damage. Only true ressurection may recover the character. Undead Fortitude save or be destroyed utterly. On success be dealt 1d6 / 2 caster levels to a maximum of 15d6 damage. Constructs Fortitude save or be destroyed utterly. On success be dealt 1d6 / 2 caster levels to a maximum of 15d6 damage. Summoned Creatures No save, no spell resistance - the creature is simply destroyed and can't be resummoned. Extraplanar creatures Fortitude save or be destroyed utterly - upon success Will save or be banished - On second success be dealt 1d6 / 2 caster levels to a maximum of 15d6 damage. Spell resistance can be rolled against the destroy effect or the damage effect, but not against the banishment. [/QUOTE]
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