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Michael's MtG Spell thread (last update: Blockbuster 3/7/7)
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<blockquote data-quote="Michael Morris" data-source="post: 3386139" data-attributes="member: 87"><p><span style="color: red"><strong>Blockbuster</strong></span></p><p>Evocation [Fire, Red]</p><p><strong>Level:</strong> (9)</p><p></p><p><em>"I never tire of explosions." - Trishdare</em></p><p></p><p>This spell works like fireball except it may deal up to 25d6 damage. You may reduce the damage by 1 die to extend the radius of the effect by 5' to a minimum damage of 10d6 with an effect radius of 95'</p><p></p><p><strong><span style="color: blue">Commandeer</span></strong></p><p>Transmutation [Blue, Metamagic]</p><p><strong>Level:</strong> (5) Sor/Wiz 6</p><p><strong>Components:</strong> V, S, F</p><p><strong>Casting Time:</strong> 1 immediate Action</p><p><strong>Range:</strong> Medium</p><p><strong>Target:</strong> 1 spell in casting</p><p><strong>Saving Throw:</strong> None</p><p><strong>Spell Resistance:</strong> No</p><p></p><p>You must expend a spell slot as an additional cost to cast Commandeer. You make a caster level check against the caster of target spell. If you win you are the caster of target spell that is of equal or less level than the spell slot you expended (<em>You now make all decisions for the spell and all it's level dependent effects are calculated from your level.</em>).</p><p><em>Focus:</em> A lodestone worth 100 gp.</p><p></p><p><strong><span style="color: white">Concerted Effort</span></strong></p><p>Transmutation [White]</p><p><strong>Level:</strong> (3), Clr 4</p><p><strong>Components:</strong> V, S, F</p><p><strong>Casting Time:</strong> 1 standard action</p><p><strong>Range:</strong> Close</p><p><strong>Target:</strong> 1 spell in casting</p><p><strong>Saving Throw:</strong> Will Negates (Harmless)</p><p><strong>Spell Resistance:</strong> Yes (Harmless)</p><p></p><p>Each creature in range gains a +X luck bonus to perform any attack or skill check, where X is the number of creatures attempting the same action on the same target on the prior round.</p><p></p><p><strong><span style="color: green">Life from the Loam</span></strong></p><p>Conjuration (Creation) [Green]</p><p><strong>Level:</strong> (3), Drd 3</p><p></p><p>This spell works like animate dead except it instead of requiring a body it assembles a humanoid-like body out of moss, loam and peat. The creature so created has the stats of a zombie except it isn't undead and it is a plant.</p><p><em>Material Component:</em> 1 50gp emerald or jade is required per creature created.</p><p></p><p><strong><span style="color: gray">Hex</span></strong></p><p>Necromancy [Black]</p><p><strong>Level:</strong> (6)</p><p><strong>Components:</strong> V, S</p><p><strong>Casting Time:</strong> 1 standard action</p><p><strong>Range:</strong> 60'</p><p><strong>Targets:</strong> 6 Target creatures</p><p><strong>Saving Throw:</strong> None</p><p><strong>Spell Resistance:</strong> Yes</p><p></p><p><em>When killing 5 just isn't enough</em></p><p></p><p>Hex deals 6d6 damage to 6 target creatures.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 3386139, member: 87"] [color=red][b]Blockbuster[/b][/color] Evocation [Fire, Red] [b]Level:[/b] (9) [i]"I never tire of explosions." - Trishdare[/i] This spell works like fireball except it may deal up to 25d6 damage. You may reduce the damage by 1 die to extend the radius of the effect by 5' to a minimum damage of 10d6 with an effect radius of 95' [b][color=blue]Commandeer[/color][/b] Transmutation [Blue, Metamagic] [b]Level:[/b] (5) Sor/Wiz 6 [b]Components:[/b] V, S, F [b]Casting Time:[/b] 1 immediate Action [b]Range:[/b] Medium [b]Target:[/b] 1 spell in casting [b]Saving Throw:[/b] None [b]Spell Resistance:[/b] No You must expend a spell slot as an additional cost to cast Commandeer. You make a caster level check against the caster of target spell. If you win you are the caster of target spell that is of equal or less level than the spell slot you expended ([i]You now make all decisions for the spell and all it's level dependent effects are calculated from your level.[/i]). [i]Focus:[/i] A lodestone worth 100 gp. [b][color=white]Concerted Effort[/color][/b] Transmutation [White] [b]Level:[/b] (3), Clr 4 [b]Components:[/b] V, S, F [b]Casting Time:[/b] 1 standard action [b]Range:[/b] Close [b]Target:[/b] 1 spell in casting [b]Saving Throw:[/b] Will Negates (Harmless) [b]Spell Resistance:[/b] Yes (Harmless) Each creature in range gains a +X luck bonus to perform any attack or skill check, where X is the number of creatures attempting the same action on the same target on the prior round. [b][color=green]Life from the Loam[/color][/b] Conjuration (Creation) [Green] [b]Level:[/b] (3), Drd 3 This spell works like animate dead except it instead of requiring a body it assembles a humanoid-like body out of moss, loam and peat. The creature so created has the stats of a zombie except it isn't undead and it is a plant. [i]Material Component:[/i] 1 50gp emerald or jade is required per creature created. [b][color=gray]Hex[/color][/b] Necromancy [Black] [b]Level:[/b] (6) [b]Components:[/b] V, S [b]Casting Time:[/b] 1 standard action [b]Range:[/b] 60' [b]Targets:[/b] 6 Target creatures [b]Saving Throw:[/b] None [b]Spell Resistance:[/b] Yes [i]When killing 5 just isn't enough[/i] Hex deals 6d6 damage to 6 target creatures. [/QUOTE]
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