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Microlite20 : the smallest thing in gaming
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<blockquote data-quote="DJCupboard" data-source="post: 3177403" data-attributes="member: 21995"><p>In keeping with the simplicity of m20 and m20 modern, I wonder if we should get so descriptive with our races/monsters/vehicles for the supliments. I know the urge for me is to flush out a campaign world when I start working on supliments (if I ever get internet somewhere other than work, I might even get to post something), but that just might be too much. I know that so far, greywulf, all you have done is give a sci-fi-y name to your star ship, but even that might be too much (I'm really not sure) for microlite. Give the campaign a sufficiently genre evoking name (like, Microlite Space Opera, or something), the stats for Star Cruisers, Cargo Ships, Personal Spacecraft, a few laser blasters and you're pretty much good to go. Anyone interested in a space opera campaign probably already knows the right kind of flavor to add in at the table. Maybe rename elves "martians," dwarves "Miners," and halflings something else, maybe not (Most races in a sci-fi/space opera setting really only differ from humans in terms of what kind of makeup the actors need to put on, anyway). Include a blurb about using monsters straight from the core, with the suggestion that you should come up with uniquely alien sounding names on the fly, only using the stats as befits the type of creature you want the players to encounter. That should help keep even setting supliments in the two page range.</p><p></p><p>DJC</p></blockquote><p></p>
[QUOTE="DJCupboard, post: 3177403, member: 21995"] In keeping with the simplicity of m20 and m20 modern, I wonder if we should get so descriptive with our races/monsters/vehicles for the supliments. I know the urge for me is to flush out a campaign world when I start working on supliments (if I ever get internet somewhere other than work, I might even get to post something), but that just might be too much. I know that so far, greywulf, all you have done is give a sci-fi-y name to your star ship, but even that might be too much (I'm really not sure) for microlite. Give the campaign a sufficiently genre evoking name (like, Microlite Space Opera, or something), the stats for Star Cruisers, Cargo Ships, Personal Spacecraft, a few laser blasters and you're pretty much good to go. Anyone interested in a space opera campaign probably already knows the right kind of flavor to add in at the table. Maybe rename elves "martians," dwarves "Miners," and halflings something else, maybe not (Most races in a sci-fi/space opera setting really only differ from humans in terms of what kind of makeup the actors need to put on, anyway). Include a blurb about using monsters straight from the core, with the suggestion that you should come up with uniquely alien sounding names on the fly, only using the stats as befits the type of creature you want the players to encounter. That should help keep even setting supliments in the two page range. DJC [/QUOTE]
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