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Microlite20 : the smallest thing in gaming
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<blockquote data-quote="greywulf" data-source="post: 3190514" data-attributes="member: 4285"><p>Interesting thought. I'm sure it could be possible to switch between d20 and Microlite20. I'll think more about that, thanks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Hmmmmmmm..........</p><p></p><p>As regards powering up Rogues every five levels, they do get +1 sub (and all other skills) every single level so they should always have the edge anyhow. There's nothing wrong with a little buffing here and there though. I'm going to work on adding more House Rules into the Macropedia tomorrow, so I'll drop this suggestion in then.</p><p></p><p>Last night's Microlite20 Modern game ("Codename: Chicken Royale") was a blast. The players spent a lot of time in-character, and very, very little time bothering with the rules at all. In total, we had about 20 skill checks and three combats (two minor, one big) in about four hours of gaming, so rules-light was definitely the way to go. The rest of the time it was role-playing all the way.</p><p></p><p>It's been a while since I ran a game set in the modern age but we dived in. I told the players that they were Agents for MI5, fresh out of training. They generated characters and I asked them to describe where they were in the UK. Todd (native American living in London) was rock climbing in Wales. Edgar was in the weapons range, Jack was in a Casino, losing. Mari was...errrr....with someone....... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Their cellphones beeped, a coded message instructing them to report in, immediately. They all make their way to MI5 HQ where D (their section Head) is surprised to see them. There's been no call-in. All MI5 agents are similarly in the building, all at the same time.</p><p></p><p>That's when large firetrucks pull outside and start spraying the doors and windows with liquid diamond. No, really. MI5 is paralyzed, all UK-based Agents snared in their own building. </p><p></p><p>The four characters manage to get out thanks to a handy ventilation shaft, completely against orders. </p><p></p><p>Anyhow, to cut a long-ish story short before this turns into a Story Hour; Colonel Samuel Anders has stolen the process to manufacture a form of liquid diamond that hardens on contact. With it he can both destabilise the world economy and create military-grade armour and weaponry, all at the same time (bwah, ha ha ha, etc). The adventurers confront him first in a restaurant (hence the diamond coated whole roast chicken - the secret's in the formula, dontcha know!). He escapes in a diamond-coated limousine, they trace him to his coastal hideaway, his beautiful guardian Angel (imagine Halle Berry with membranes under her arms so she can glide) captures Todd - wherein this session ended.</p><p></p><p>Now I've got to figure out what's going to happen <em>next</em> week!</p><p></p><p>I played it straight using Microlite20 Modern, just making up the stats for the bad guys as I went along. I'd got nothing in front of my except a rough plot outline, some notes about Cool Stuff (like the diamond limo) and the Microlite20 rules. It was all I needed to run the game. There were no rules questions, no fights over interpretations of AoO or whether this or that was in range. It just.....worked.</p><p></p><p>Now you know <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="greywulf, post: 3190514, member: 4285"] Interesting thought. I'm sure it could be possible to switch between d20 and Microlite20. I'll think more about that, thanks :) Hmmmmmmm.......... As regards powering up Rogues every five levels, they do get +1 sub (and all other skills) every single level so they should always have the edge anyhow. There's nothing wrong with a little buffing here and there though. I'm going to work on adding more House Rules into the Macropedia tomorrow, so I'll drop this suggestion in then. Last night's Microlite20 Modern game ("Codename: Chicken Royale") was a blast. The players spent a lot of time in-character, and very, very little time bothering with the rules at all. In total, we had about 20 skill checks and three combats (two minor, one big) in about four hours of gaming, so rules-light was definitely the way to go. The rest of the time it was role-playing all the way. It's been a while since I ran a game set in the modern age but we dived in. I told the players that they were Agents for MI5, fresh out of training. They generated characters and I asked them to describe where they were in the UK. Todd (native American living in London) was rock climbing in Wales. Edgar was in the weapons range, Jack was in a Casino, losing. Mari was...errrr....with someone....... :) Their cellphones beeped, a coded message instructing them to report in, immediately. They all make their way to MI5 HQ where D (their section Head) is surprised to see them. There's been no call-in. All MI5 agents are similarly in the building, all at the same time. That's when large firetrucks pull outside and start spraying the doors and windows with liquid diamond. No, really. MI5 is paralyzed, all UK-based Agents snared in their own building. The four characters manage to get out thanks to a handy ventilation shaft, completely against orders. Anyhow, to cut a long-ish story short before this turns into a Story Hour; Colonel Samuel Anders has stolen the process to manufacture a form of liquid diamond that hardens on contact. With it he can both destabilise the world economy and create military-grade armour and weaponry, all at the same time (bwah, ha ha ha, etc). The adventurers confront him first in a restaurant (hence the diamond coated whole roast chicken - the secret's in the formula, dontcha know!). He escapes in a diamond-coated limousine, they trace him to his coastal hideaway, his beautiful guardian Angel (imagine Halle Berry with membranes under her arms so she can glide) captures Todd - wherein this session ended. Now I've got to figure out what's going to happen [I]next[/I] week! I played it straight using Microlite20 Modern, just making up the stats for the bad guys as I went along. I'd got nothing in front of my except a rough plot outline, some notes about Cool Stuff (like the diamond limo) and the Microlite20 rules. It was all I needed to run the game. There were no rules questions, no fights over interpretations of AoO or whether this or that was in range. It just.....worked. Now you know :) [/QUOTE]
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