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Microlite20 : the smallest thing in gaming
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<blockquote data-quote="Pilsnerquest" data-source="post: 3249560" data-attributes="member: 48328"><p>Hey all, </p><p></p><p> Been haunting the EN Microlite20 forum since Snikle pointed all of us this way from FUM where we've been using, and abusing, the rules. Love the ruleset and the continuous ideas, improvements and additions to them. Here's a couple of houserules that have been thrown into the mix.</p><p></p><p style="text-align: center">Renown</p> <p style="text-align: center">As characters adventure around the realms they become more and more well-known as news of incredible feats done by great heroes travels fast and fame soon follows. Foul deeds done by the not-so-good also garners lots of attention and word spreads quickly to watch for the newest threat to the good people of the land. </p> <p style="text-align: center">Renown is gained exactly the same as Encounter Levels, however it is cumulative and does not reset as Encounter Levels do. GM’s may choose to assign titles to characters who achieve high levels of Renown, such as Lord, Master Thief, Grand Wizard, Priest, etc. </p> <p style="text-align: center"></p><p style="text-align: left">Creates a little competition between players as to who is the greatest hero around.</p></p> <p style="text-align: center"></p> <p style="text-align: center">Overwhelming the Opponent</p> <p style="text-align: center">Each attacker beyond the first against the same target in the same round adds +1 to their attack rolls for each attacker before them. So, a second attack on the same target in the same round by a party member would be at +1, a third attack at +2, etc.</p> <p style="text-align: center"></p><p></p><p>This is a nice one that keeps parties working together, especially against devious GM creations.</p><p></p><p></p><p>Pilsnerquest</p></blockquote><p></p>
[QUOTE="Pilsnerquest, post: 3249560, member: 48328"] Hey all, Been haunting the EN Microlite20 forum since Snikle pointed all of us this way from FUM where we've been using, and abusing, the rules. Love the ruleset and the continuous ideas, improvements and additions to them. Here's a couple of houserules that have been thrown into the mix. [CENTER]Renown As characters adventure around the realms they become more and more well-known as news of incredible feats done by great heroes travels fast and fame soon follows. Foul deeds done by the not-so-good also garners lots of attention and word spreads quickly to watch for the newest threat to the good people of the land. Renown is gained exactly the same as Encounter Levels, however it is cumulative and does not reset as Encounter Levels do. GM’s may choose to assign titles to characters who achieve high levels of Renown, such as Lord, Master Thief, Grand Wizard, Priest, etc. [LEFT]Creates a little competition between players as to who is the greatest hero around.[/LEFT] Overwhelming the Opponent Each attacker beyond the first against the same target in the same round adds +1 to their attack rolls for each attacker before them. So, a second attack on the same target in the same round by a party member would be at +1, a third attack at +2, etc. [/CENTER] This is a nice one that keeps parties working together, especially against devious GM creations. Pilsnerquest [/QUOTE]
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