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Microlite20 : the smallest thing in gaming
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<blockquote data-quote="Ry" data-source="post: 3260893" data-attributes="member: 8314"><p>I'm just going to throw this out there (I deliberately left my Reserve rules out in case people don't want them):</p><p></p><p><strong>Rank20: Ultralite edition</strong></p><p></p><p>You have 3 stats: STR, DEX and INT. Stats range from 1-6.</p><p>You have a Rank. Characters start with a Rank of 4, and have three Rank modifiers:</p><p> Class (=Rank): This modifier is used when the action you take is something your class is good at.</p><p> Cross-Class (=Rank/2): This modifier is used when the action is outside your class but still something your character can do. </p><p> Prestige Class (=Rank+2): This modifier is used if you have specialized in something. Not for starting characters.</p><p></p><p>Choose a Class: Warrior, Expert, or Adept.</p><p> Warriors attack and defend with weapons and armor.</p><p> Experts use light armor and light weapons, and use skills.</p><p> Adepts use magic.</p><p></p><p>When you make an action, you add a stat and one of your Rank modifiers, roll a d20, and try to beat a Target number set by the GM. GMs treat NPCs like PCs that always roll 10.</p><p></p><p>In combat, every turn you can make 1 roll and move. If you take as many hits as your STR, you fall unconscious.</p><p></p><p>If your character learns from his experiences and improves his abilities, your Rank can increase. If your character learns things outside of his class, the GM may let him change that class (eg. from Warrior to Gladiator). If your character really wants to specialize in something, talk to your GM about a Prestige Class. Usually you have to skip gaining Rank to gain a Prestige Class, and a Prestige Class is more specific than a Class.</p><p></p><p></p><p></p><p></p><p>Did I miss anything?</p></blockquote><p></p>
[QUOTE="Ry, post: 3260893, member: 8314"] I'm just going to throw this out there (I deliberately left my Reserve rules out in case people don't want them): [B]Rank20: Ultralite edition[/B] You have 3 stats: STR, DEX and INT. Stats range from 1-6. You have a Rank. Characters start with a Rank of 4, and have three Rank modifiers: Class (=Rank): This modifier is used when the action you take is something your class is good at. Cross-Class (=Rank/2): This modifier is used when the action is outside your class but still something your character can do. Prestige Class (=Rank+2): This modifier is used if you have specialized in something. Not for starting characters. Choose a Class: Warrior, Expert, or Adept. Warriors attack and defend with weapons and armor. Experts use light armor and light weapons, and use skills. Adepts use magic. When you make an action, you add a stat and one of your Rank modifiers, roll a d20, and try to beat a Target number set by the GM. GMs treat NPCs like PCs that always roll 10. In combat, every turn you can make 1 roll and move. If you take as many hits as your STR, you fall unconscious. If your character learns from his experiences and improves his abilities, your Rank can increase. If your character learns things outside of his class, the GM may let him change that class (eg. from Warrior to Gladiator). If your character really wants to specialize in something, talk to your GM about a Prestige Class. Usually you have to skip gaining Rank to gain a Prestige Class, and a Prestige Class is more specific than a Class. Did I miss anything? [/QUOTE]
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