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Microlite20 : the smallest thing in gaming
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<blockquote data-quote="greywulf" data-source="post: 3264475" data-attributes="member: 4285"><p>Think I speak for all of us when I say thanks for the praise!</p><p></p><p>We're kinda poud of Microlite20 (and it's little brother, ultramicrolite20) in all it's diminutive beauty. Pocketmods are the future, you know.</p><p></p><p>When it comes to spells, either use the Spell Lists as provided <a href="http://wiki.greywulf.net/cgi-bin/wiki.pl/Macropedia/Microlite20Downloads" target="_blank">on the downloads page</a>, use the SRD, your own PHB or spells from anything else you have to hand. The spells lists on the site list the SRD spells that are of most use in a rules-lite system, but no one is going to hit you over the head if you use different ones. Least of all me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'm going to start converting WikiDungeons over to Microlite20 soon, and will be calling for playtesters and adventure writers. Give me a few weeks though as I've also a huge website to build and that's likely to get in the way of funstuff for a while. Consider this a heads-up.</p><p></p><p>And I still want more <a href="http://wiki.greywulf.net/cgi-bin/wiki.pl/Macropedia/Critters" target="_blank">Critters</a> !</p><p></p><p>UPDATE: I've added more Critters:</p><p></p><p><strong>maxiff</strong></p><p>HD10 (84hp), AC23, Natural +12 (2d6+5)</p><p></p><p>A very, very large mastiff. Very large. It’s head is three times the size of yours, and it’s jaw could rest on your head while standing. Bred by giants as guard dogs, but sometimes found in the wild where pools of their saliva are sometimes mistaken for large puddles. Their breath smells awful.</p><p></p><p><strong>tepeing</strong></p><p>HD1 (7hp), AC11, By weapon +3 (1d10+2)</p><p></p><p>A thin organge skinned humanoid barbarian race from the outer planes. They wield greatswords and wear still-living furs of some unknown creature that growl and snap at foes in combat.</p><p></p><p><strong>thozzive</strong></p><p>HD8 (52hp), AC22, Natural +9 (2d4+4)</p><p></p><p>Thozzives are the equivalent of giant snails from the elemental plane of Earth. They move slowly though soil leaving only their slime in passing. This eventually becomes veins of silver lacing the rock. Dwarves have been known to breed thozzives to re-seed silver mines with some success. They attack rarely, by sliding over their opponents with their rock-encrusted bodies.</p><p></p><p><strong>lownment</strong></p><p>HD1 (6hp), AC12, By weapon +1 (1d4+5)</p><p></p><p>A living lawn ornament. They look much like pottery garden gnomes and attack with their little fishing rods and garden implements. They are constructs originally given life by now forgotten magic, and multiply by an unknown method on nights when the sky is clear. A single lownment can become hundreds in a matter of days. Lownments are hated by real Gnomes who try to smash them into little pieces on sight.</p></blockquote><p></p>
[QUOTE="greywulf, post: 3264475, member: 4285"] Think I speak for all of us when I say thanks for the praise! We're kinda poud of Microlite20 (and it's little brother, ultramicrolite20) in all it's diminutive beauty. Pocketmods are the future, you know. When it comes to spells, either use the Spell Lists as provided [URL=http://wiki.greywulf.net/cgi-bin/wiki.pl/Macropedia/Microlite20Downloads]on the downloads page[/URL], use the SRD, your own PHB or spells from anything else you have to hand. The spells lists on the site list the SRD spells that are of most use in a rules-lite system, but no one is going to hit you over the head if you use different ones. Least of all me :) I'm going to start converting WikiDungeons over to Microlite20 soon, and will be calling for playtesters and adventure writers. Give me a few weeks though as I've also a huge website to build and that's likely to get in the way of funstuff for a while. Consider this a heads-up. And I still want more [URL=http://wiki.greywulf.net/cgi-bin/wiki.pl/Macropedia/Critters]Critters[/URL] ! UPDATE: I've added more Critters: [B]maxiff[/B] HD10 (84hp), AC23, Natural +12 (2d6+5) A very, very large mastiff. Very large. It’s head is three times the size of yours, and it’s jaw could rest on your head while standing. Bred by giants as guard dogs, but sometimes found in the wild where pools of their saliva are sometimes mistaken for large puddles. Their breath smells awful. [B]tepeing[/B] HD1 (7hp), AC11, By weapon +3 (1d10+2) A thin organge skinned humanoid barbarian race from the outer planes. They wield greatswords and wear still-living furs of some unknown creature that growl and snap at foes in combat. [B]thozzive[/B] HD8 (52hp), AC22, Natural +9 (2d4+4) Thozzives are the equivalent of giant snails from the elemental plane of Earth. They move slowly though soil leaving only their slime in passing. This eventually becomes veins of silver lacing the rock. Dwarves have been known to breed thozzives to re-seed silver mines with some success. They attack rarely, by sliding over their opponents with their rock-encrusted bodies. [B]lownment[/B] HD1 (6hp), AC12, By weapon +1 (1d4+5) A living lawn ornament. They look much like pottery garden gnomes and attack with their little fishing rods and garden implements. They are constructs originally given life by now forgotten magic, and multiply by an unknown method on nights when the sky is clear. A single lownment can become hundreds in a matter of days. Lownments are hated by real Gnomes who try to smash them into little pieces on sight. [/QUOTE]
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