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Microlite20 : the smallest thing in gaming
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<blockquote data-quote="kensanata" data-source="post: 3272333" data-attributes="member: 47845"><p>Hah, <strong>M20 to the end</strong>! I usually just fudge spells & monster feats…</p><p></p><p>Anyway, I created <a href="http://wiki.greywulf.net/cgi-bin/wiki.pl/Macropedia/KamiMagic" target="_blank">Kami Magic</a> and <a href="http://wiki.greywulf.net/cgi-bin/wiki.pl/Macropedia/RuneMagic" target="_blank">Rune Magic</a> in the Macropedia; those are the systems two of my players use. The third magic user basically just uses a very small list of Necromancer spells from the PHB.</p><p></p><p>As for a default setting, <u>Scarlet Sea</u> is as suggestive a name as any other. And I like pirates! Before settling on my Japanesque Campaign, I considered playing a strong pirates + voodoo scenario with powerful exiled Chinese magicians arriving by ship… So I'm all in favor. </p><p></p><p>I don't really think we <u>need</u> a default setting, however. Do you think it will encourage more people to write adventures? Or that it will encourage more people to write adventures that can be used by other M20 gamers? Those would be the only good reasons to pick a default setting, I think.</p><p></p><p>If, on the other hand, DMs will just be contributing what they are playing anyway, then picking a default setting will make no difference to the material contributed. Then why do it? Being the skeptic that I am, I have but myself to extrapolate from… And I need an active game before writing any material.</p></blockquote><p></p>
[QUOTE="kensanata, post: 3272333, member: 47845"] Hah, [B]M20 to the end[/B]! I usually just fudge spells & monster feats… Anyway, I created [URL=http://wiki.greywulf.net/cgi-bin/wiki.pl/Macropedia/KamiMagic]Kami Magic[/URL] and [URL=http://wiki.greywulf.net/cgi-bin/wiki.pl/Macropedia/RuneMagic]Rune Magic[/URL] in the Macropedia; those are the systems two of my players use. The third magic user basically just uses a very small list of Necromancer spells from the PHB. As for a default setting, [U]Scarlet Sea[/U] is as suggestive a name as any other. And I like pirates! Before settling on my Japanesque Campaign, I considered playing a strong pirates + voodoo scenario with powerful exiled Chinese magicians arriving by ship… So I'm all in favor. I don't really think we [U]need[/U] a default setting, however. Do you think it will encourage more people to write adventures? Or that it will encourage more people to write adventures that can be used by other M20 gamers? Those would be the only good reasons to pick a default setting, I think. If, on the other hand, DMs will just be contributing what they are playing anyway, then picking a default setting will make no difference to the material contributed. Then why do it? Being the skeptic that I am, I have but myself to extrapolate from… And I need an active game before writing any material. [/QUOTE]
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