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Microlite20 : the smallest thing in gaming
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<blockquote data-quote="kensanata" data-source="post: 3294340" data-attributes="member: 47845"><p><strong>Initiative</strong></p><p></p><p></p><p></p><p>I like your attitude! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I like it! It takes care of DEX bonus automatically, if and only if you fight with a light weapon! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Last session I started running the game without a screen, so my players saw what I rolled and were able to peek at my HP notes and the like if they wanted to. I no longer keep the attack bonus of the monsters a secret.</p><p></p><p>I'll have to see how it feels in terms of confusion. It would mean a "counting down" of attack boni. Perhaps it will work since I basically only need to compare the player's attack boni when looking at one of the critter's boni.</p><p></p><p>"Ok, my devil here has Glaive+9. Any attack boni higher than that? Ok, the devil goes first! Harr harr harr..."</p><p></p><p>The exact order of players above or below doesn't really matter, so in practice it might be very easy to handle.</p><p></p><p>I think I'll add this rule to my NoInitiative page, and I'll playtest it tomorrow evening.</p></blockquote><p></p>
[QUOTE="kensanata, post: 3294340, member: 47845"] [b]Initiative[/b] I like your attitude! ;) I like it! It takes care of DEX bonus automatically, if and only if you fight with a light weapon! :) Last session I started running the game without a screen, so my players saw what I rolled and were able to peek at my HP notes and the like if they wanted to. I no longer keep the attack bonus of the monsters a secret. I'll have to see how it feels in terms of confusion. It would mean a "counting down" of attack boni. Perhaps it will work since I basically only need to compare the player's attack boni when looking at one of the critter's boni. "Ok, my devil here has Glaive+9. Any attack boni higher than that? Ok, the devil goes first! Harr harr harr..." The exact order of players above or below doesn't really matter, so in practice it might be very easy to handle. I think I'll add this rule to my NoInitiative page, and I'll playtest it tomorrow evening. [/QUOTE]
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