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Microlite20 : the smallest thing in gaming
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<blockquote data-quote="Gilladian" data-source="post: 4014681" data-attributes="member: 2093"><p>Well, they weren't anything special. I just created base human PCs, dubbed them pixies by default and gave them each a special ability. I made sure that each character had a total of +4 stat modifiers (3 of them were +4 with no negs, 3 had +5 but one -1 modifier). </p><p>There was a fighter with flight (3 squares at a time, for up to 3 rds consecutively).</p><p>A barbarian - could rage for one combat each day, giving a -2 to AC but +2 to hit and damage. He also had a secret stash of honeycomb, which acts like alcohol on pixies. And ROPE!</p><p>A rogue - he could turn invisible twice a day until he attacked or fell asleep. He also had sleep darts that did no damage.</p><p>Another rogue - he had a magic satchel that was filled with tiny useful things that became real when pulled out - effectively a robe of useful items.</p><p>A cleric and a sorcerer were the final two characters. The sorc. had the ability to cast unlimited cantrips of the prestidigitation/audible glamer type. The cleric was able to ask two yes/no questions each day and get truthful answers.</p><p></p><p>No one ran the sorcerer as I had one fewer players than I expected.</p><p></p><p>They basically had to 1) choose which kitten to escort on a 3 day journey - the smart one, the pretty one, the shy one or the bold one. They chose the "smart one" who turned out to be quite booklearned but not very wise.</p><p>2) travel through the forest where they were attacked by the giant eagle, who, interestingly, wore a harness.</p><p>3) circle around the human village (they chose to do this at dawn) and avoid the "bark-bark" sleeping by the back gate of one house. The kitten, in an effort to "feel his whiskers" awoke the bark-bark and they had to pepper it with sleep darts to avoid a major fight.</p><p>4) cross over the bridge at the far side of the village. But they were attacked by giant rats from the village garbage dump first (they were traveling a lot faster than I had expected! this game runs VERY smoothly even with newbies).</p><p></p><p>The bridge turned out to have a troll living under it. Trolls like pixies. For lunch, dinner and breakfast, too. Flying under a bridge with a troll beneath it will get you nabbed! The barbarian dangled on his rope and managed to grab the trapped pixie before his wings were plucked off - then the rogue shot the troll with sleep darts (very very useful!).</p><p></p><p>5) a centipede attack came out of the river when they least expected it (this was another bonus encounter to slow the game down).</p><p></p><p>6) they met a frog in the bog who didn't like them at all and tried to swallow one pixie-rogue. They drove it off with a spell.</p><p></p><p>7) they attended the Fairie wedding and presented their kitten-gift to the Fairie princess. The evil Frog returned, disrupting the wedding and forcing them to kill it. She turned out to be a frog-pixie witch in disguise, trying to ruin the pixie gift to the fairies for revenge on the pixie queen, whom she hated. (It was complicated; I don't think they quite figured it out). </p><p></p><p>They defeated the frog, got the wish they wanted, left the irritatingly smart kitten behind, and went home to get drunk on honey...</p></blockquote><p></p>
[QUOTE="Gilladian, post: 4014681, member: 2093"] Well, they weren't anything special. I just created base human PCs, dubbed them pixies by default and gave them each a special ability. I made sure that each character had a total of +4 stat modifiers (3 of them were +4 with no negs, 3 had +5 but one -1 modifier). There was a fighter with flight (3 squares at a time, for up to 3 rds consecutively). A barbarian - could rage for one combat each day, giving a -2 to AC but +2 to hit and damage. He also had a secret stash of honeycomb, which acts like alcohol on pixies. And ROPE! A rogue - he could turn invisible twice a day until he attacked or fell asleep. He also had sleep darts that did no damage. Another rogue - he had a magic satchel that was filled with tiny useful things that became real when pulled out - effectively a robe of useful items. A cleric and a sorcerer were the final two characters. The sorc. had the ability to cast unlimited cantrips of the prestidigitation/audible glamer type. The cleric was able to ask two yes/no questions each day and get truthful answers. No one ran the sorcerer as I had one fewer players than I expected. They basically had to 1) choose which kitten to escort on a 3 day journey - the smart one, the pretty one, the shy one or the bold one. They chose the "smart one" who turned out to be quite booklearned but not very wise. 2) travel through the forest where they were attacked by the giant eagle, who, interestingly, wore a harness. 3) circle around the human village (they chose to do this at dawn) and avoid the "bark-bark" sleeping by the back gate of one house. The kitten, in an effort to "feel his whiskers" awoke the bark-bark and they had to pepper it with sleep darts to avoid a major fight. 4) cross over the bridge at the far side of the village. But they were attacked by giant rats from the village garbage dump first (they were traveling a lot faster than I had expected! this game runs VERY smoothly even with newbies). The bridge turned out to have a troll living under it. Trolls like pixies. For lunch, dinner and breakfast, too. Flying under a bridge with a troll beneath it will get you nabbed! The barbarian dangled on his rope and managed to grab the trapped pixie before his wings were plucked off - then the rogue shot the troll with sleep darts (very very useful!). 5) a centipede attack came out of the river when they least expected it (this was another bonus encounter to slow the game down). 6) they met a frog in the bog who didn't like them at all and tried to swallow one pixie-rogue. They drove it off with a spell. 7) they attended the Fairie wedding and presented their kitten-gift to the Fairie princess. The evil Frog returned, disrupting the wedding and forcing them to kill it. She turned out to be a frog-pixie witch in disguise, trying to ruin the pixie gift to the fairies for revenge on the pixie queen, whom she hated. (It was complicated; I don't think they quite figured it out). They defeated the frog, got the wish they wanted, left the irritatingly smart kitten behind, and went home to get drunk on honey... [/QUOTE]
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