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<blockquote data-quote="tglassy" data-source="post: 7583974" data-attributes="member: 6855204"><p>It’s like picking a time period to build. Like if it were real life, we could pick the Dark Ages. It begins with the collapse of the Roman Empire, and it ends with the Renaissance. Once we have those settled, we can go in and determine the various periods. The Black Plague. The Reformation. So in and so forth.</p><p></p><p></p><p>Only we decide what happens. I don’t think we should decide where to play until we’ve created the world. There might be an area that really resonates with us. Or we might want to go forward and see what happens next. </p><p></p><p>I say the sun should go out first, because that gives us a very strange world to play in. What kind of civilizations might rise and fall in such a world? What adaptations would take place? It’s such a foreign concept to real life, it really tugs at my creative writing side. </p><p></p><p> We’d have to eventually decide what “turning the sun off” means, but not right now, I don’t think. Right now, we just decide on the beginning and the end. Which is why I say make it easy. </p><p></p><p>Before the beginning: pinnacle of human civilization, technology/magic. </p><p></p><p>Beginning: Sun goes out, insanity ensues. </p><p></p><p>Middle: the game. </p><p></p><p>End: Sun comes back. Insanity ensues as everyone was now used to no sun. </p><p></p><p>Heck, if we like it that much we could continue playing when we’re done and do the second age of the Sun. But for now, I’d really like to see what a Darkworld looks like.</p></blockquote><p></p>
[QUOTE="tglassy, post: 7583974, member: 6855204"] It’s like picking a time period to build. Like if it were real life, we could pick the Dark Ages. It begins with the collapse of the Roman Empire, and it ends with the Renaissance. Once we have those settled, we can go in and determine the various periods. The Black Plague. The Reformation. So in and so forth. Only we decide what happens. I don’t think we should decide where to play until we’ve created the world. There might be an area that really resonates with us. Or we might want to go forward and see what happens next. I say the sun should go out first, because that gives us a very strange world to play in. What kind of civilizations might rise and fall in such a world? What adaptations would take place? It’s such a foreign concept to real life, it really tugs at my creative writing side. We’d have to eventually decide what “turning the sun off” means, but not right now, I don’t think. Right now, we just decide on the beginning and the end. Which is why I say make it easy. Before the beginning: pinnacle of human civilization, technology/magic. Beginning: Sun goes out, insanity ensues. Middle: the game. End: Sun comes back. Insanity ensues as everyone was now used to no sun. Heck, if we like it that much we could continue playing when we’re done and do the second age of the Sun. But for now, I’d really like to see what a Darkworld looks like. [/QUOTE]
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