How do you keep Mid-Level Non-Casters alive? In a previous thread, we came up with the following suggestions:
1) Mobility (Dodge+Mobility+Spring Attack, Longstrider, Haste, etc).
2) Teamwork (Buffs, Flanking, etc).
3) Run away.
4) Potions, Scrolls, & Wands (Barkskin, Cure Wounds, etc).
5) AC-Improving Feats (Combat Expertise, Dodge, Mobility, Two-Weapon Defense).
6) Reach weapons.
7) Fight defensively (with Tumbling 5+, if possible).
8) Aid another (flanking).
9) Mithral/Celestial Medium Armors.
10) Large Shield and one-handed weapon (as opposed to missile/TWF).
11) Snipe (Hide, missile, Hide @ -20).
12) Shoot from cover.
13) (Ranger-Only) Entangle followed by missile fire.
14) Medium/Heavy Armor (and/or Tower Shield) if you have the Proficienc(y/ies).
15) Magic (Mage Armour, Shield,, Bracers of Defense, Amulets of Natural Armor, etc., etc).
16) Shoot & Scoot (move action, plus one attack).
17) Think outside the box (get creative).
Others?
1) Mobility (Dodge+Mobility+Spring Attack, Longstrider, Haste, etc).
2) Teamwork (Buffs, Flanking, etc).
3) Run away.
4) Potions, Scrolls, & Wands (Barkskin, Cure Wounds, etc).
5) AC-Improving Feats (Combat Expertise, Dodge, Mobility, Two-Weapon Defense).
6) Reach weapons.
7) Fight defensively (with Tumbling 5+, if possible).
8) Aid another (flanking).
9) Mithral/Celestial Medium Armors.
10) Large Shield and one-handed weapon (as opposed to missile/TWF).
11) Snipe (Hide, missile, Hide @ -20).
12) Shoot from cover.
13) (Ranger-Only) Entangle followed by missile fire.
14) Medium/Heavy Armor (and/or Tower Shield) if you have the Proficienc(y/ies).
15) Magic (Mage Armour, Shield,, Bracers of Defense, Amulets of Natural Armor, etc., etc).
16) Shoot & Scoot (move action, plus one attack).
17) Think outside the box (get creative).
Others?
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