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General Tabletop Discussion
*Dungeons & Dragons
Mid- to high-level Wildshape [Moon Druids]
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<blockquote data-quote="CapnZapp" data-source="post: 7538964" data-attributes="member: 12731"><p>Okay, does this mean there aren't any fan-based efforts to expand the list of wildshape forms?</p><p></p><p>Obviously the point is to allow higher CR critters as you level up as a druid.</p><p></p><p>And lose the focus on Dragons if it trips you up. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In fact, let's take a few examples of non-Dragons... Would it be unheard of to allow the Moon Druid to become... </p><p></p><p>...a Grick Alpha (CR 7)?</p><p></p><p>...an Froghemoth (CR 9)?</p><p></p><p>...a Roc (CR 11)?</p><p></p><p>To me, they're essentially just beasts, even though they're Monstrosities. They're not like Abominable Yetis (CR 9) or Gynosphinxes (CR 11) that could be argued are more like NPCs than monsters. (Maybe you could simply say the Monstrosity must have a <strong>poor Intelligence</strong>, and that covers it? All these three critters have Int scores around 3 or 4) </p><p></p><p>I think that the general restriction (Moon Druid's level divided by 3 in Beast CR) is appropriate - for purposes of Beast Spells. </p><p></p><p>But once elemental shapes become available, you seldom need or use beast forms any longer. </p><p></p><p>A <strong>new option</strong> that at level 12 (say) allows you to take the form of <strong>a monstrosity of half your CR</strong> (but isn't compatible with Beast Spells), does in no way seem overpowered. </p><p></p><p>In fact, all it does is entice the druid to actually spend time in wildshape forms once she's tired of the elementals (which is happening right now for my druid, at level 14).</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7538964, member: 12731"] Okay, does this mean there aren't any fan-based efforts to expand the list of wildshape forms? Obviously the point is to allow higher CR critters as you level up as a druid. And lose the focus on Dragons if it trips you up. :) In fact, let's take a few examples of non-Dragons... Would it be unheard of to allow the Moon Druid to become... ...a Grick Alpha (CR 7)? ...an Froghemoth (CR 9)? ...a Roc (CR 11)? To me, they're essentially just beasts, even though they're Monstrosities. They're not like Abominable Yetis (CR 9) or Gynosphinxes (CR 11) that could be argued are more like NPCs than monsters. (Maybe you could simply say the Monstrosity must have a [B]poor Intelligence[/B], and that covers it? All these three critters have Int scores around 3 or 4) I think that the general restriction (Moon Druid's level divided by 3 in Beast CR) is appropriate - for purposes of Beast Spells. But once elemental shapes become available, you seldom need or use beast forms any longer. A [B]new option[/B] that at level 12 (say) allows you to take the form of [B]a monstrosity of half your CR[/B] (but isn't compatible with Beast Spells), does in no way seem overpowered. In fact, all it does is entice the druid to actually spend time in wildshape forms once she's tired of the elementals (which is happening right now for my druid, at level 14). [/QUOTE]
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Mid- to high-level Wildshape [Moon Druids]
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