Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Mid- to high-level Wildshape [Moon Druids]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 7539462" data-attributes="member: 12731"><p>To us all, I'd say. Thank you. </p><p></p><p>10-head hydra: is this so much worse than what you can accomplish with summon monster spells? Yes ten +8 attacks are good stuff, but remember to deduct the high-level spell the Druid isn't casting. Good for taking out mooks, but since the attacks aren't magical, this won't touch level-appropriate BBEGs.</p><p></p><p>Gorgon: free petrification is of course nice, if a novelty. The save DC isn't high, and petrification is much worse for the heroes than for the monsters (that kind of won't care how they die). </p><p></p><p>Phase Spider: nice catch. Etherealness is a high level spell that is nearly made redundant here. (We'll assume a phase spider can carry at least one hero over to the twilight zone each trip, so the spell is slightly quicker). I might be tempted to lower the INT requirement to lower than 6 instead of 6 or lower <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Good work - very useful.</p><p></p><p>As for the general analysis: remember the opportunity cost of not turning into an air or earth elemental, so apart from maybe Ethereal Jaunt, there aren't many abilities here that can't be given to a high level druid. </p><p></p><p>Maybe I should clarify: I'm not looking to make a wholesale change to the entire ruleset here. That is, I'm not saying we should let all druids wildshape into monstrosities. Before maybe level 12 it wouldn't be right, and isn't needed either. It's when the elemental forms are starting to get overused and stale it's time for something else to take us to level 18 and spellcasting beasts!</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7539462, member: 12731"] To us all, I'd say. Thank you. 10-head hydra: is this so much worse than what you can accomplish with summon monster spells? Yes ten +8 attacks are good stuff, but remember to deduct the high-level spell the Druid isn't casting. Good for taking out mooks, but since the attacks aren't magical, this won't touch level-appropriate BBEGs. Gorgon: free petrification is of course nice, if a novelty. The save DC isn't high, and petrification is much worse for the heroes than for the monsters (that kind of won't care how they die). Phase Spider: nice catch. Etherealness is a high level spell that is nearly made redundant here. (We'll assume a phase spider can carry at least one hero over to the twilight zone each trip, so the spell is slightly quicker). I might be tempted to lower the INT requirement to lower than 6 instead of 6 or lower :) Good work - very useful. As for the general analysis: remember the opportunity cost of not turning into an air or earth elemental, so apart from maybe Ethereal Jaunt, there aren't many abilities here that can't be given to a high level druid. Maybe I should clarify: I'm not looking to make a wholesale change to the entire ruleset here. That is, I'm not saying we should let all druids wildshape into monstrosities. Before maybe level 12 it wouldn't be right, and isn't needed either. It's when the elemental forms are starting to get overused and stale it's time for something else to take us to level 18 and spellcasting beasts! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Mid- to high-level Wildshape [Moon Druids]
Top