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*Dungeons & Dragons
Mid- to high-level Wildshape [Moon Druids]
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<blockquote data-quote="CapnZapp" data-source="post: 7539581" data-attributes="member: 12731"><p>Well, it's nice its there for when the druid becomes level 39... (That is, just because you add more beast forms doesn't mean the "third of the druid's level" restriction disappears)</p><p></p><p>In general I would say that from the perspective of writing this rule back in 2014(?), it is quite reasonable. </p><p></p><p>But when you've actually played the game for a while you realize that you can't compare the 4 CR or levels difference between a level 6 druid and the CR 2 forms she can assume on one hand, and the whopping 10 CR/levels difference between a level 15 druid and her CR 5 forms.</p><p></p><p>What is quite reasonable at low levels just becomes irrelevant at high. (The PHB writers do acknowledge this by allowing level 10 druids access to CR 5 elementals. At that exact spot, you gain access to "half your level" forms, even if it doesn't scale as you level up)</p><p></p><p>So my first thought was: what about changing the formula for high-level druids? That is, add the following line to the "Circle Forms" feature, PHB page 69:</p><p></p><p>Starting at 12th level, you can transform into a beast</p><p>with a challenge rating as high as your druid level</p><p>divided by 2, rounded down.</p><p></p><p>The next step was to realize that, by RAW, that would amount to very little, since there simply aren't many high CR beasts. </p><p></p><p>Which brings us to this thread! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>If we keep refraining from discussing Dragons, I would say Monstrosities (or, specifically, the Monstrous Beast type that used to exist) would be the obvious next type to open up, after Beasts and Elementals.</p><p></p><p>So. If my initial question, "are you aware of any existing fan doc that does the work for me?" gets a negative answer, my next line of approach is:</p><p></p><p>Would you say a limit on Intelligence is a simple and elegant, yet functional, method of filtering away those Monstrosities that might not be suitably "beastly" for a Moon Druid?</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7539581, member: 12731"] Well, it's nice its there for when the druid becomes level 39... (That is, just because you add more beast forms doesn't mean the "third of the druid's level" restriction disappears) In general I would say that from the perspective of writing this rule back in 2014(?), it is quite reasonable. But when you've actually played the game for a while you realize that you can't compare the 4 CR or levels difference between a level 6 druid and the CR 2 forms she can assume on one hand, and the whopping 10 CR/levels difference between a level 15 druid and her CR 5 forms. What is quite reasonable at low levels just becomes irrelevant at high. (The PHB writers do acknowledge this by allowing level 10 druids access to CR 5 elementals. At that exact spot, you gain access to "half your level" forms, even if it doesn't scale as you level up) So my first thought was: what about changing the formula for high-level druids? That is, add the following line to the "Circle Forms" feature, PHB page 69: Starting at 12th level, you can transform into a beast with a challenge rating as high as your druid level divided by 2, rounded down. The next step was to realize that, by RAW, that would amount to very little, since there simply aren't many high CR beasts. Which brings us to this thread! :) If we keep refraining from discussing Dragons, I would say Monstrosities (or, specifically, the Monstrous Beast type that used to exist) would be the obvious next type to open up, after Beasts and Elementals. So. If my initial question, "are you aware of any existing fan doc that does the work for me?" gets a negative answer, my next line of approach is: Would you say a limit on Intelligence is a simple and elegant, yet functional, method of filtering away those Monstrosities that might not be suitably "beastly" for a Moon Druid? [/QUOTE]
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