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*Pathfinder & Starfinder
Middle-Earth 4.0
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<blockquote data-quote="WHW4" data-source="post: 4519139" data-attributes="member: 63382"><p>Well, after our group's first few months of playing 4th Edition, we all seem to enjoy it immensely. We began playing in Faerun, and all of us had fun characters.</p><p> </p><p>We decided recently to go back to our Middle-Earth campaign, set in the year 2800 Third Age, just after the War of the Dwarves and Orcs has concluded.</p><p> </p><p>The setting we had been using was Iron Heroes, a low-magic 3.5 variant. It seemed a great fit, and still does to myself as well as the rest of the group. Our DM for that campaign, after seeing how nifty the monsters work out in 4th edition, wants to give the same campaign a reboot but try </p><p>it with 4th rather than IH.</p><p> </p><p>We're all willing to give it a shot, but I had one main concern that I wanted to ask about on behalf of our DM; namely magic items.</p><p>We are tentatively planning on just getting rid of the standard magic items (of course the occassional DM placed item is still going to happen), and using regular ol' mundane equipment to start with. My concern is that our power curve will definitly be off, but by how much? To what degree will encounters be changed at our 3rd level starting point? 10th level? 20th? Is it going to be an exponentially harder uphill battle as we gain levels? I figure alot of the monsters that get outgrown will last our group a couple or three more levels, seeing as we aren't going to be upgrading by +1's every few levels.</p><p> </p><p>Has anyone run anything like this? Anyone see any other concerns with trying it this way? I'm not so much interested in trying to dissuade him from running it the way he wants as interested in problems and solutions.</p><p> </p><p>Thanks in advance.</p></blockquote><p></p>
[QUOTE="WHW4, post: 4519139, member: 63382"] Well, after our group's first few months of playing 4th Edition, we all seem to enjoy it immensely. We began playing in Faerun, and all of us had fun characters. We decided recently to go back to our Middle-Earth campaign, set in the year 2800 Third Age, just after the War of the Dwarves and Orcs has concluded. The setting we had been using was Iron Heroes, a low-magic 3.5 variant. It seemed a great fit, and still does to myself as well as the rest of the group. Our DM for that campaign, after seeing how nifty the monsters work out in 4th edition, wants to give the same campaign a reboot but try it with 4th rather than IH. We're all willing to give it a shot, but I had one main concern that I wanted to ask about on behalf of our DM; namely magic items. We are tentatively planning on just getting rid of the standard magic items (of course the occassional DM placed item is still going to happen), and using regular ol' mundane equipment to start with. My concern is that our power curve will definitly be off, but by how much? To what degree will encounters be changed at our 3rd level starting point? 10th level? 20th? Is it going to be an exponentially harder uphill battle as we gain levels? I figure alot of the monsters that get outgrown will last our group a couple or three more levels, seeing as we aren't going to be upgrading by +1's every few levels. Has anyone run anything like this? Anyone see any other concerns with trying it this way? I'm not so much interested in trying to dissuade him from running it the way he wants as interested in problems and solutions. Thanks in advance. [/QUOTE]
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