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Middle Earth [TA 2997]: The Phantom of the Northern Marches
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<blockquote data-quote="Inez Hull" data-source="post: 1327552" data-attributes="member: 5114"><p>You gather directions to the Hunter’s Lodge, which lies just north of the town and set out from the Thegn’s house with a final promise to do all you can to investigate the phantom that plagues the town. A short walk along the town’s dusty streets in the gathering dusk takes you out of the north gate, which is set into the well constructed wall sections that stand in ineffectual vigilance over the north of Nothva Rhaglaw. The large hall of the lodge is visible a few hundred yards outside of town and soon you stand outside, listening to the sounds of song and laughter. </p><p></p><p>Entering the hall you see around two dozen men and women, gathered at long tables, eating, drinking and talking. At the far end of the hall there are many bunks and hammocks, around which a couple of men are throwing knives at a target. Most of the folk here are of the same hardy northman stock as the townfolk and most here are young adults. A couple of older men are cleaning furs and an elderly man sits talking with a giant of a man bearing a shock of white hair and a great bushy beard. As you look around the room a tall, barrel chested man wearing the pelt of a black bear walks up to you and introduces himself, “Greetin’s, I be Geof Bairhid, master of this lodge. Ye’re all obv’usly not from ‘round here, but woodsfolk of any parts are welcom’ here, so take a seat and have yerselves a drink.”</p></blockquote><p></p>
[QUOTE="Inez Hull, post: 1327552, member: 5114"] You gather directions to the Hunter’s Lodge, which lies just north of the town and set out from the Thegn’s house with a final promise to do all you can to investigate the phantom that plagues the town. A short walk along the town’s dusty streets in the gathering dusk takes you out of the north gate, which is set into the well constructed wall sections that stand in ineffectual vigilance over the north of Nothva Rhaglaw. The large hall of the lodge is visible a few hundred yards outside of town and soon you stand outside, listening to the sounds of song and laughter. Entering the hall you see around two dozen men and women, gathered at long tables, eating, drinking and talking. At the far end of the hall there are many bunks and hammocks, around which a couple of men are throwing knives at a target. Most of the folk here are of the same hardy northman stock as the townfolk and most here are young adults. A couple of older men are cleaning furs and an elderly man sits talking with a giant of a man bearing a shock of white hair and a great bushy beard. As you look around the room a tall, barrel chested man wearing the pelt of a black bear walks up to you and introduces himself, “Greetin’s, I be Geof Bairhid, master of this lodge. Ye’re all obv’usly not from ‘round here, but woodsfolk of any parts are welcom’ here, so take a seat and have yerselves a drink.” [/QUOTE]
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Middle Earth [TA 2997]: The Phantom of the Northern Marches
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