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Midnight: A Lost Faith's Shadow. Book 1, The Awakening. Chapter 4, Pursuit
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<blockquote data-quote="maddmic" data-source="post: 3464822" data-attributes="member: 9989"><p>Herger was silent during much of the journey as he had been since the group lost Aislinn. Was he lost in thought, still beating himself up over the loss of the girl, had he lost hope, or was he just simply tired? The group would never know. He spoke when spoken to, or when his opinion was needed. Beyond that though, the giant kept to himself the longer they went without any sign of their quarry.</p><p></p><p>He had thought that his homeland was disturbing and without life, he was right of course, but he had never experienced any thing like what laid before the group now. The terrain was dead. Not just lifeless, but dead. And something else. He couldn't place it, but something seemed odd about the area, more odd than what was seen by the naked eye. He was stunned by the small ones generosity and accepted the gift. He was careful though to watch the others and let them use the charm should they need it more than he. </p><p></p><p>Valurel pointed out the horse and Herger seemed to be pulled back to the present. He was visibly more alert to his surroundings, scanning the area for any sign of what they tracked. He searched for any other signs that might let them know the direction, or whereabouts of Aislinn and her captors while the others poured over their findings. He was not as shocked as he might have once been to see the ground begin to move and the hands reach up and out of the smoldering ashes. Wasting no time, he swung his massive axe in the direction of their attackers. <span style="color: Orange">"We must make for the tree line if these beast continue to come from the ground. We cannot hope to fight them off if they continue to emerge from below. We should fight these and make our way west!"</span></p><p></p><p><span style="color: SlateGray">OOC:</span></p><p><span style="color: SlateGray">Greataxe +10 (3d6 + 8, x3) (+4 BAB, +4 St, +1 WF, +1 Dorn melee 2handed, +2 dmg (weapon specialization))</span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">Basically what Hergers is suggesting is that the party kind of fight what is before them while making their way west. I guess that would be fighting defensively, but not with the bonuses or negatives. I hope I can get my point across, pbems can be difficult at times to convey thoughts.</span></p></blockquote><p></p>
[QUOTE="maddmic, post: 3464822, member: 9989"] Herger was silent during much of the journey as he had been since the group lost Aislinn. Was he lost in thought, still beating himself up over the loss of the girl, had he lost hope, or was he just simply tired? The group would never know. He spoke when spoken to, or when his opinion was needed. Beyond that though, the giant kept to himself the longer they went without any sign of their quarry. He had thought that his homeland was disturbing and without life, he was right of course, but he had never experienced any thing like what laid before the group now. The terrain was dead. Not just lifeless, but dead. And something else. He couldn't place it, but something seemed odd about the area, more odd than what was seen by the naked eye. He was stunned by the small ones generosity and accepted the gift. He was careful though to watch the others and let them use the charm should they need it more than he. Valurel pointed out the horse and Herger seemed to be pulled back to the present. He was visibly more alert to his surroundings, scanning the area for any sign of what they tracked. He searched for any other signs that might let them know the direction, or whereabouts of Aislinn and her captors while the others poured over their findings. He was not as shocked as he might have once been to see the ground begin to move and the hands reach up and out of the smoldering ashes. Wasting no time, he swung his massive axe in the direction of their attackers. [COLOR=Orange]"We must make for the tree line if these beast continue to come from the ground. We cannot hope to fight them off if they continue to emerge from below. We should fight these and make our way west!"[/COLOR] [COLOR=SlateGray]OOC: Greataxe +10 (3d6 + 8, x3) (+4 BAB, +4 St, +1 WF, +1 Dorn melee 2handed, +2 dmg (weapon specialization)) Basically what Hergers is suggesting is that the party kind of fight what is before them while making their way west. I guess that would be fighting defensively, but not with the bonuses or negatives. I hope I can get my point across, pbems can be difficult at times to convey thoughts.[/COLOR] [/QUOTE]
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