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<<Midnight>> Calling all Midnight DMs
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<blockquote data-quote="Calico_Jack73" data-source="post: 1441660" data-attributes="member: 14403"><p>See, I thought it would be neat if one of the Pit Fiends didn't particularly care for Izrador's rule and quietly began grooming the characters to serve as his champions/agents/scape goats. He'd appear to them in different forms (ala Polymorph) always giving them just the information they need at the most appropriate time. He isn't good by any means but in every other campaign the Devils, while they obey a command structure, they also wheel & deal and backstab their way to the next tier whenever possible. Having all 12 of the Pit Fiends faithfully serve Izrador is almost a little unbelievable. Especially if they are being forced to serve side by side with BALORS.</p><p></p><p>I was thinking that I'd introduce him at some point in a situation like this:</p><p></p><p>The party is on the run and is only one step ahead of a Legate and his overwhelming orkish warband. The party possesses a magic item but obviously it is too late to get rid of it. The Astirax is present in the form of a large crow and is circling overhead. The Pit Fiend would first make himself known as a large hawk or falcon which would attack and kill the crow thereby depriving the Legate of his tracker and allowing the party to escape.</p><p></p><p>In the end, Fiends (Demons & Devils) are all about gathering souls to condem to their plane. They are trapped on Aryth and all the souls of the dead are just stagnating on the prime. I can see some of the Fiends on both sides taking offense to the situation and working to get out of it. The party makes an easily discardable tool for a powerful fiend.</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1441660, member: 14403"] See, I thought it would be neat if one of the Pit Fiends didn't particularly care for Izrador's rule and quietly began grooming the characters to serve as his champions/agents/scape goats. He'd appear to them in different forms (ala Polymorph) always giving them just the information they need at the most appropriate time. He isn't good by any means but in every other campaign the Devils, while they obey a command structure, they also wheel & deal and backstab their way to the next tier whenever possible. Having all 12 of the Pit Fiends faithfully serve Izrador is almost a little unbelievable. Especially if they are being forced to serve side by side with BALORS. I was thinking that I'd introduce him at some point in a situation like this: The party is on the run and is only one step ahead of a Legate and his overwhelming orkish warband. The party possesses a magic item but obviously it is too late to get rid of it. The Astirax is present in the form of a large crow and is circling overhead. The Pit Fiend would first make himself known as a large hawk or falcon which would attack and kill the crow thereby depriving the Legate of his tracker and allowing the party to escape. In the end, Fiends (Demons & Devils) are all about gathering souls to condem to their plane. They are trapped on Aryth and all the souls of the dead are just stagnating on the prime. I can see some of the Fiends on both sides taking offense to the situation and working to get out of it. The party makes an easily discardable tool for a powerful fiend. [/QUOTE]
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