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Midnight-Is it worth it?
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<blockquote data-quote="S'mon" data-source="post: 1352789" data-attributes="member: 463"><p>Well, Izrador is a stain on a previously 'normal' world. Ravenloft is set in an inherently evil universe where the very fabric of existence is Evil - destroying this evil would destroy the universe! To me, the Ravenloft setting encouraged apathy and nihilism*. I might get the same feel from Midnight if the DM said "no, you can never beat the Night Kings, all you can do is run and hide", but my DM is better than that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Just because my PC is 2nd level and the Night Kings are Epic (and unstatted) doesn't make it impossible to conceive they might be beaten someday.</p><p></p><p>*I don't get this from Call of Cthulu. CoC is set in an atheistic, mechanistic universe where 'good' and 'evil' are human constructs of no real relevance to the universe at large - this is much like the real universe AFAIK, and nothing like a universe created 'by evil for evil' like Ravenloft. Masque of the Red Death had a setting more like Midnight's (though set in 19th century Earth) and I had less trouble with it.</p></blockquote><p></p>
[QUOTE="S'mon, post: 1352789, member: 463"] Well, Izrador is a stain on a previously 'normal' world. Ravenloft is set in an inherently evil universe where the very fabric of existence is Evil - destroying this evil would destroy the universe! To me, the Ravenloft setting encouraged apathy and nihilism*. I might get the same feel from Midnight if the DM said "no, you can never beat the Night Kings, all you can do is run and hide", but my DM is better than that. :) Just because my PC is 2nd level and the Night Kings are Epic (and unstatted) doesn't make it impossible to conceive they might be beaten someday. *I don't get this from Call of Cthulu. CoC is set in an atheistic, mechanistic universe where 'good' and 'evil' are human constructs of no real relevance to the universe at large - this is much like the real universe AFAIK, and nothing like a universe created 'by evil for evil' like Ravenloft. Masque of the Red Death had a setting more like Midnight's (though set in 19th century Earth) and I had less trouble with it. [/QUOTE]
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