Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Midnight: Peril in Arbordale Characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="maddmic" data-source="post: 1008596" data-attributes="member: 9989"><p><strong> Character Name :</strong>  Kuknar of the Durgis Clan</p><p><strong> Character Race :</strong>  Dworg</p><p><strong> Character Class(es) :</strong>  Barbarian</p><p><strong> Heroic Path :</strong>  Quickened</p><p><strong> Alignment :</strong>  CG</p><p><strong> Description :</strong>  Dressed in typical leathers of a barbarian when weather allows it.  Kuknar's skin is almost gray, which betrays the fact that he's neither orc, nor dwarf.  His facial features are also somewhat in between the two races with his lower canines not being quite as big as an orcs, but harder to conceal than typical dwarven teeth.  His hair is shaved on the sides and back while long and mostly unkept on top.  His beard while not as full as a dwarf is still long and only covering his chin.  It is almost always seperated into two 6" strands.  His short frame supports his mass with buldging muscles that would indicate he is a very strong individual.</p><p></p><p><strong> Gender :</strong>  M</p><p><strong> Age :</strong>  26</p><p><strong> Height :</strong>  5'5"</p><p><strong> Weight :</strong>  195#</p><p><strong> Eyes :</strong>  Green</p><p><strong> Hair :</strong>  Black</p><p></p><p><strong> Character Level :</strong>  4</p><p><strong> EXP Points Gained :</strong>  6000</p><p><strong> EXP Needed For Next Level :</strong>  10000</p><p></p><p><strong> Known Languages :</strong>  (Spoken only)</p><p>Clan Dialect, Old Dwarven Pidgin, Orcish Pidgin, Trader's Tongue</p><p>-------------------------------------------------------</p><p></p><p><strong> Strength :</strong> 18 (+4) </p><p><strong> Dexterity :</strong> 14 (+2)</p><p><strong> Constitution :</strong> 16 (+3)</p><p><strong> Intelligence :</strong> 12 (+1)</p><p><strong> Wisdom :</strong> 14 (+2)</p><p><strong> Charisma :</strong> 8 (-1)</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong> Armor Class :</strong>  18</p><p></p><p><strong> Flatfooted Armor Class :</strong>  18</p><p></p><p><strong> Touch Armor Class :</strong>  13</p><p></p><p><strong> Special Armor Class Notes :</strong> </p><p>AC when raging:  16</p><p>-------------------------------------------------------</p><p></p><p><strong> Hit Points :</strong>  49</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong> Save vs. Fortitude :</strong>  9 = 4 base + 3 ability + 2 race</p><p><strong> Save vs. Reflex :</strong>  5 = 1 base + 2 ability + 2 race</p><p><strong> Save vs. Will :</strong>  5 = 1 base + 2 ability + 2 race</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong> Initiative Modifier :</strong>  +4</p><p></p><p><strong> Base Attack Bonus :</strong>  +4</p><p></p><p><strong> Melee Attack Bonus :</strong>  +8/+10 against Orcs</p><p></p><p><strong> Ranged Attack Bonus :</strong>  +6/+8 against Orcs</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong> Weapons :</strong> </p><p></p><p>Dwarven Waraxe</p><p>Dwarven Urutuk x4</p><p>Dagger</p><p>Javelin x2</p><p></p><p>Total Weight of Weapons - 26#</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong> Skills : </strong></p><p></p><p>Name/Total Mod (Ability) ** # Ranks taken</p><p></p><p><strong> Climb</strong> -- 6 (Str)  2 ranks</p><p></p><p><strong> Craft: Weaponsmithiing</strong> -- 5 (Int)  4 ranks</p><p></p><p><strong> Intimidate</strong> -- 7 (Cha)  8 ranks</p><p></p><p><strong> Intuit Direction</strong> -- 4 (Wis)  2 ranks</p><p></p><p><strong> Jump</strong> -- 7 (Str)  3 ranks</p><p></p><p><strong> Knowledge (Kaladrun Mountains)</strong> -- 2 (Int)  1 rank</p><p></p><p><strong> Listen</strong> -- 8 (Wis)  6 ranks</p><p></p><p><strong> Ride</strong> -- 3 (Dex)  1 rank</p><p></p><p><strong> Swim</strong> -- 5 (Str)  1 rank</p><p></p><p><strong> Wilderness Lore</strong> -- 8 (Wis) * 6 ranks</p><p></p><p>* +2 when in mountains</p><p>-------------------------------------------------------</p><p></p><p><strong> Feats :</strong> </p><p></p><p>Power Attack</p><p>Cleave</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong> Racial Features :</strong></p><p></p><p>Darkvision 60'</p><p>Stonecunning:  +2 bonus to notice unusual stonework</p><p>Minor light Sensitivity:  In bright sunlight, or within radius of a daylight spell, must make a Fortitude saving throw (DC 15) or suffer -1 to all attack rolls as long as in bright area.</p><p>+2 bonus to all saving throws</p><p>+2 to attack against Orcs</p><p>+2 to wilderness lore in mountains</p><p>Gain profiency with Dwarf exotic weapons</p><p></p><p><strong> Heroic Path Features :</strong></p><p></p><p>1st Level - +2 to initiative</p><p>2nd Level - +1 Dodge Bonus to AC</p><p>3rd Level - +5' base movement</p><p>4th Level - Burst of Speed 1/day</p><p></p><p><strong> Class Features :</strong></p><p>Rage 1/day for 8 rounds</p><p>Fast Movement</p><p>Uncanny Dodge</p><p>Rage 2/day for 8 rounds</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong> Equipment & Gear (include weight of individual items and total weight) :</strong> </p><p></p><p>Studded Leather - 20#</p><p>Large Wooden Shield - 15#</p><p>Artisan's Tools - 5#</p><p>Backpack - 2#</p><p>Bedroll - 5#</p><p>Block and Tackle - 5#</p><p>Case, map - .5#</p><p>Cloak w/ oversized hood</p><p>Cold Weather Outfit</p><p>Flask - neg</p><p>Flint & Steel - neg</p><p>Pouch, belt - 3#</p><p>Rations, trail * 4 days - 4# </p><p>Rope, hemp 50' - 10#</p><p>Signal Whistle - neg</p><p>Waterskin *2 - 8#</p><p>Whetstone - 1#</p><p></p><p>Total Weight of Equpiment - 39.5#</p><p></p><p>Total Weight Carried - 99.5#</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong> Money :</strong> ___PP ___GP ___SP ___CP</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong> Base Speed :</strong>  45'</p><p></p><p><strong> Normal Speed (including penalty for armor or encumbrance load) :</strong>  45'</p><p></p><p><strong> AC Check Penalty (for armor or encumbrance load, whichever figure is worse) :</strong>  -1/-3  (Studded Leather/ with shield</p><p></p><p><strong> Maximum DEX Bonus (for armor or encumbrance load, whichever figure is worse) :</strong>  +5</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong> Character History :</strong></p><p></p><p>    Moving during the night, Kuknar had time to think.  It was a dangerous time to travel, but he was confident in his abilities to avoid the patrols of the dark one.  As he kept to the less obvious routes, his mind began to ease into his past.  Not just weeks, or months in the past, but years, all the way to his first memories.  His mother had always told him to remember where he came from, for that would provide peace and a sense of being.  Kuknar did not have much use for the feeling of peacefulness, but did always like the comfort of knowing why he had chosen to slay orcs.</p><p></p><p>    Kuknar’s mother, Jocla, had been raped by a raiding party of orcs while she and her husband Gogursh were traveling to the Thedron clan.  Gogursh was an emissary from the Fodrin clan sent to discuss the ongoing trade between the two clans.   The orcs had surprised the small band of dwarves leaving only Jocla alive to tell their tale.  Some month’s later, it was apparent that she was pregnant and all who knew of the incident realized that it was unlikely to be a full-blooded dwarven child.  Jocla had wanted to end the pregnancy, but something felt wrong about it.  She decided that she would leave her beloved clan and join the Durgis clan.  Murgal, Jocla’s brother, accompanied her on this trip even though she argued against it.  </p><p></p><p>    Living in the Durgis clan was very easy.  Jocla didn’t have anybody making snide comments about her past, or her newly born dworg child.  Murgal had decided to stay on and help out as the man of the house due to an overwhelming desire to be near his nephew.  As the years past, Murgal helped raise Kuknar.  He taught him how to hunt and craft a blade, as well as the finer arts of war and drinking.  Once Kuknar had become a man, he began to help his uncle craft weapons made for use against the dark ones.  Eventually he also began to join raiding parties against the orcs, getting his first taste of combat and understanding the reason for his hatred of the race that brought him into being.  On his 25th birthday, Kuknar was called to his mother who was now one of the clan’s seers.  She told him that he was to leave the clan and travel away to the west.  </p><p></p><p>    Kuknar never questioned his mother or uncle, but he couldn’t understand why he was to go away.  Jocla understood her son’s hesitation and continued by telling him more.  He was to be a slayer of orcs, counting his fallen victims in a manner to be seen by all.  He was to travel west to a town near the forest and near this town he would find his father whom he was to kill.  He would find aid in this task by others who were unknown to him and whom he would meet.  Once this deed was completed, he would continue to wander the realms, righting the wrongs done by his father until a sign came to him letting him know to return home.  </p><p></p><p>    Kuknar left the following morning carrying the war axe named: Hulgar, Orc’s Bane, made for him by his uncle.  Traveling west from the Kaladrun Mountains, he has met many challenges.  These challenges have only made him stronger and better able to complete the task that lays miles and months ahead.</p></blockquote><p></p>
[QUOTE="maddmic, post: 1008596, member: 9989"] [b] Character Name :[/b] Kuknar of the Durgis Clan [b] Character Race :[/b] Dworg [b] Character Class(es) :[/b] Barbarian [b] Heroic Path :[/b] Quickened [b] Alignment :[/b] CG [b] Description :[/b] Dressed in typical leathers of a barbarian when weather allows it. Kuknar's skin is almost gray, which betrays the fact that he's neither orc, nor dwarf. His facial features are also somewhat in between the two races with his lower canines not being quite as big as an orcs, but harder to conceal than typical dwarven teeth. His hair is shaved on the sides and back while long and mostly unkept on top. His beard while not as full as a dwarf is still long and only covering his chin. It is almost always seperated into two 6" strands. His short frame supports his mass with buldging muscles that would indicate he is a very strong individual. [b] Gender :[/b] M [b] Age :[/b] 26 [b] Height :[/b] 5'5" [b] Weight :[/b] 195# [b] Eyes :[/b] Green [b] Hair :[/b] Black [b] Character Level :[/b] 4 [b] EXP Points Gained :[/b] 6000 [b] EXP Needed For Next Level :[/b] 10000 [b] Known Languages :[/b] (Spoken only) Clan Dialect, Old Dwarven Pidgin, Orcish Pidgin, Trader's Tongue ------------------------------------------------------- [b] Strength :[/b] 18 (+4) [b] Dexterity :[/b] 14 (+2) [b] Constitution :[/b] 16 (+3) [b] Intelligence :[/b] 12 (+1) [b] Wisdom :[/b] 14 (+2) [b] Charisma :[/b] 8 (-1) ------------------------------------------------------- [b] Armor Class :[/b] 18 [b] Flatfooted Armor Class :[/b] 18 [b] Touch Armor Class :[/b] 13 [b] Special Armor Class Notes :[/b] AC when raging: 16 ------------------------------------------------------- [b] Hit Points :[/b] 49 ------------------------------------------------------- [b] Save vs. Fortitude :[/b] 9 = 4 base + 3 ability + 2 race [b] Save vs. Reflex :[/b] 5 = 1 base + 2 ability + 2 race [b] Save vs. Will :[/b] 5 = 1 base + 2 ability + 2 race ------------------------------------------------------- [b] Initiative Modifier :[/b] +4 [b] Base Attack Bonus :[/b] +4 [b] Melee Attack Bonus :[/b] +8/+10 against Orcs [b] Ranged Attack Bonus :[/b] +6/+8 against Orcs ------------------------------------------------------- [b] Weapons :[/b] Dwarven Waraxe Dwarven Urutuk x4 Dagger Javelin x2 Total Weight of Weapons - 26# ------------------------------------------------------- [b] Skills : [/b] Name/Total Mod (Ability) ** # Ranks taken [b] Climb[/b] -- 6 (Str) 2 ranks [b] Craft: Weaponsmithiing[/b] -- 5 (Int) 4 ranks [b] Intimidate[/b] -- 7 (Cha) 8 ranks [b] Intuit Direction[/b] -- 4 (Wis) 2 ranks [b] Jump[/b] -- 7 (Str) 3 ranks [b] Knowledge (Kaladrun Mountains)[/b] -- 2 (Int) 1 rank [b] Listen[/b] -- 8 (Wis) 6 ranks [b] Ride[/b] -- 3 (Dex) 1 rank [b] Swim[/b] -- 5 (Str) 1 rank [b] Wilderness Lore[/b] -- 8 (Wis) * 6 ranks * +2 when in mountains ------------------------------------------------------- [b] Feats :[/b] Power Attack Cleave ------------------------------------------------------- [b] Racial Features :[/b] Darkvision 60' Stonecunning: +2 bonus to notice unusual stonework Minor light Sensitivity: In bright sunlight, or within radius of a daylight spell, must make a Fortitude saving throw (DC 15) or suffer -1 to all attack rolls as long as in bright area. +2 bonus to all saving throws +2 to attack against Orcs +2 to wilderness lore in mountains Gain profiency with Dwarf exotic weapons [b] Heroic Path Features :[/b] 1st Level - +2 to initiative 2nd Level - +1 Dodge Bonus to AC 3rd Level - +5' base movement 4th Level - Burst of Speed 1/day [b] Class Features :[/b] Rage 1/day for 8 rounds Fast Movement Uncanny Dodge Rage 2/day for 8 rounds ------------------------------------------------------- [b] Equipment & Gear (include weight of individual items and total weight) :[/b] Studded Leather - 20# Large Wooden Shield - 15# Artisan's Tools - 5# Backpack - 2# Bedroll - 5# Block and Tackle - 5# Case, map - .5# Cloak w/ oversized hood Cold Weather Outfit Flask - neg Flint & Steel - neg Pouch, belt - 3# Rations, trail * 4 days - 4# Rope, hemp 50' - 10# Signal Whistle - neg Waterskin *2 - 8# Whetstone - 1# Total Weight of Equpiment - 39.5# Total Weight Carried - 99.5# ------------------------------------------------------- [b] Money :[/b] ___PP ___GP ___SP ___CP ------------------------------------------------------- [b] Base Speed :[/b] 45' [b] Normal Speed (including penalty for armor or encumbrance load) :[/b] 45' [b] AC Check Penalty (for armor or encumbrance load, whichever figure is worse) :[/b] -1/-3 (Studded Leather/ with shield [b] Maximum DEX Bonus (for armor or encumbrance load, whichever figure is worse) :[/b] +5 ------------------------------------------------------- [b] Character History :[/b] Moving during the night, Kuknar had time to think. It was a dangerous time to travel, but he was confident in his abilities to avoid the patrols of the dark one. As he kept to the less obvious routes, his mind began to ease into his past. Not just weeks, or months in the past, but years, all the way to his first memories. His mother had always told him to remember where he came from, for that would provide peace and a sense of being. Kuknar did not have much use for the feeling of peacefulness, but did always like the comfort of knowing why he had chosen to slay orcs. Kuknar’s mother, Jocla, had been raped by a raiding party of orcs while she and her husband Gogursh were traveling to the Thedron clan. Gogursh was an emissary from the Fodrin clan sent to discuss the ongoing trade between the two clans. The orcs had surprised the small band of dwarves leaving only Jocla alive to tell their tale. Some month’s later, it was apparent that she was pregnant and all who knew of the incident realized that it was unlikely to be a full-blooded dwarven child. Jocla had wanted to end the pregnancy, but something felt wrong about it. She decided that she would leave her beloved clan and join the Durgis clan. Murgal, Jocla’s brother, accompanied her on this trip even though she argued against it. Living in the Durgis clan was very easy. Jocla didn’t have anybody making snide comments about her past, or her newly born dworg child. Murgal had decided to stay on and help out as the man of the house due to an overwhelming desire to be near his nephew. As the years past, Murgal helped raise Kuknar. He taught him how to hunt and craft a blade, as well as the finer arts of war and drinking. Once Kuknar had become a man, he began to help his uncle craft weapons made for use against the dark ones. Eventually he also began to join raiding parties against the orcs, getting his first taste of combat and understanding the reason for his hatred of the race that brought him into being. On his 25th birthday, Kuknar was called to his mother who was now one of the clan’s seers. She told him that he was to leave the clan and travel away to the west. Kuknar never questioned his mother or uncle, but he couldn’t understand why he was to go away. Jocla understood her son’s hesitation and continued by telling him more. He was to be a slayer of orcs, counting his fallen victims in a manner to be seen by all. He was to travel west to a town near the forest and near this town he would find his father whom he was to kill. He would find aid in this task by others who were unknown to him and whom he would meet. Once this deed was completed, he would continue to wander the realms, righting the wrongs done by his father until a sign came to him letting him know to return home. Kuknar left the following morning carrying the war axe named: Hulgar, Orc’s Bane, made for him by his uncle. Traveling west from the Kaladrun Mountains, he has met many challenges. These challenges have only made him stronger and better able to complete the task that lays miles and months ahead. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Midnight: Peril in Arbordale Characters
Top