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<blockquote data-quote="Nifelhein" data-source="post: 3237698" data-attributes="member: 14129"><p>Regenerate has somatic components, but I was looking more to the legate being rescued by someone else and thus that person casting regenerate, in any case it is a 7th level spell, not anyone can do that.</p><p></p><p>My own udnerstanding of the spell is that minor damage like wear of time, small gaps and the like are ignored, minor changes to the anatomy are ported to the body at the moment of the change, though, this means loss of parts and major damage, this would not produce a wound, imo, a lost arm would become a stump, not a bleeding wound.</p><p></p><p>But then, this is not a big deal, just how we like to see it working. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Attacking legates surely call for as much protection as possible, anything from the atatcker ould be used as a focu for scrying upon hima s wel, or the spels of that style do not cover that kind of thing? In my game the players learned to respect the legates when they faced three of them and well, blidness and contagion did a good deal of dmage to them, and that was the first round of combat and one of them made the save. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Nifelhein, post: 3237698, member: 14129"] Regenerate has somatic components, but I was looking more to the legate being rescued by someone else and thus that person casting regenerate, in any case it is a 7th level spell, not anyone can do that. My own udnerstanding of the spell is that minor damage like wear of time, small gaps and the like are ignored, minor changes to the anatomy are ported to the body at the moment of the change, though, this means loss of parts and major damage, this would not produce a wound, imo, a lost arm would become a stump, not a bleeding wound. But then, this is not a big deal, just how we like to see it working. ;) Attacking legates surely call for as much protection as possible, anything from the atatcker ould be used as a focu for scrying upon hima s wel, or the spels of that style do not cover that kind of thing? In my game the players learned to respect the legates when they faced three of them and well, blidness and contagion did a good deal of dmage to them, and that was the first round of combat and one of them made the save. ;) [/QUOTE]
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