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[Midnight] Though The Mirror, Darkly
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<blockquote data-quote="Dirigible" data-source="post: 1102292" data-attributes="member: 12631"><p>Here are the stats for two of the PC's. As this is a one-on-one game, traditionalists might consider these to be NPC's, but I prefer to term Auxilliary PC's.</p><p></p><p><span style="font-size: 15px"><strong>Urlandt</strong></span></p><p>Male Dorn.</p><p>Chaotic Good.</p><p>Heroic Path : Giantblooded.</p><p>Fighter 1 / Barbarian 1.</p><p></p><p>Str 20, Dex 7, Con 16, Int 8, Wis 10, Chr 11.</p><p>Fort +10, Ref -2, Will +0. Speed 40'</p><p>HP 26.</p><p></p><p><em>Skills</em> (only those with ranks or special modifiers listed)</p><p>Craft - Woodwork +2, Craft - Leatherwork +2, Hide -6, Intimidate +7 (using Str), Knowledge - Northlands +0, Knowledge - Erethor +0, Listen +1, Spot +1, Survival +2. Speaks Norther and Erenlander.</p><p></p><p><em>Feat</em></p><p>Great Fortitude, Endurance, Large And In Charge.</p><p></p><p><em>Equipment</em></p><p>Misc adventuring and travel gear (also carries Ellionwy's packs). </p><p>In battle, wields an ogre-sized maul he made himself (Attack +6, 2d8+7 damage), and carries a bundle of hefty orcish spears that serve as javelins for him (Attack -1, d8+4 damage). Hide armour, AC 10.</p><p></p><p>At 12'6" tall and nearing 2000 lbs, Urlandt is a titan of a man. He is uncertain of his exact age; an orphan, he was found in a (rather large) basket on the edge of a human refugee camp north of the current setting. Although most of the people he grew up (and up and up) with were scared of his size, his gigantic strength proved useful, allowing him to singlehandedly dig trenches or erect palisades. He soon earned a reputation amongst the human soldiers that helped defend Erethor, as he could wade through battalions of orcs that barely came up to his belly, and goblins that he could crush underfoot without effort. Eventually, he was called on by Commander Banedren for a special task, and there he met his companions Coel and Ellionwy.</p><p></p><p></p><p><span style="font-size: 15px"><strong>Ellionwy</strong></span></p><p>Female Erenlander.</p><p>Neautral Good.</p><p>Heroic Path : Seer.</p><p>Spiritual Channeler 2.</p><p></p><p>Str 5, Dex 12, Con 7, Int 13, Wis 18, Chr 12.</p><p>Fort -2, Ref +1, Will +7. Speed 30'.</p><p>HP 6.</p><p></p><p><em>Skills</em> (only those with ranks or special modifiers listed)</p><p>Concentration +3, Handle Animal +4, Heal +12, Knowledge - Arcana +6, Knowledge - Nature +6, Knowledge - Erenland +3, Knowledge - Erethor +3, Listen +6, Profession - Herbalist +9, Ride +5, Spellcraft +6, Spot +6, Survival +8. Speaks (and reads) Erenlander, and speaks a pidgin of High Elven.</p><p></p><p><em>Feat</em></p><p>Skill Focus : Heal, Magecraft, Spellcasting : Abjuration and Enchantment</p><p></p><p><em>Equipment</em></p><p>Misc adventuring and travel gear. Also carries a few quills, ink, and a parchment book, all fairly rare items in the Last Age. Carries a dagger (Attack -2, damage d4-3), but more commonly uses a sling (Attack +1, damage d3-3). No armour, AC 11. Ellionwy is singularly unsuited for combat of any kind.</p><p></p><p><em>Magic</em></p><p>Access : Universal, Transmutation, Lesser Conjuration,Abjuration, Enchantment.</p><p>Free Orisons : 7. Spell Energy : 6.</p><p>Orisons : Cure Minor Wounds, Mending, Create Water, Foraging Charm, Purify Food and Drink.</p><p>1st Level : Cure Light Wounds, Goodberry, Shield, Sleep, Magic Weapon.</p><p></p><p>Plus, <em>Aurgury</em> and <em>Clairvoyance</em> once per day each.</p><p></p><p>At 21 years old, 5'1" and little more than 100 lbs, Ellionwy is not well suited for battle. However, she possesses a skill far more rare and valuable than mre warcraft: the arts of healing. She has spent most of her life waging a war against the diseases that run rife amongst the human refugees, and the even more common battle wounds. Her knowledge of sorcery and talents as a healer and caretaker will prove well useful in the journey into the Shadow.</p></blockquote><p></p>
[QUOTE="Dirigible, post: 1102292, member: 12631"] Here are the stats for two of the PC's. As this is a one-on-one game, traditionalists might consider these to be NPC's, but I prefer to term Auxilliary PC's. [size=4][b]Urlandt[/b][/size] Male Dorn. Chaotic Good. Heroic Path : Giantblooded. Fighter 1 / Barbarian 1. Str 20, Dex 7, Con 16, Int 8, Wis 10, Chr 11. Fort +10, Ref -2, Will +0. Speed 40' HP 26. [i]Skills[/i] (only those with ranks or special modifiers listed) Craft - Woodwork +2, Craft - Leatherwork +2, Hide -6, Intimidate +7 (using Str), Knowledge - Northlands +0, Knowledge - Erethor +0, Listen +1, Spot +1, Survival +2. Speaks Norther and Erenlander. [i]Feat[/i] Great Fortitude, Endurance, Large And In Charge. [i]Equipment[/i] Misc adventuring and travel gear (also carries Ellionwy's packs). In battle, wields an ogre-sized maul he made himself (Attack +6, 2d8+7 damage), and carries a bundle of hefty orcish spears that serve as javelins for him (Attack -1, d8+4 damage). Hide armour, AC 10. At 12'6" tall and nearing 2000 lbs, Urlandt is a titan of a man. He is uncertain of his exact age; an orphan, he was found in a (rather large) basket on the edge of a human refugee camp north of the current setting. Although most of the people he grew up (and up and up) with were scared of his size, his gigantic strength proved useful, allowing him to singlehandedly dig trenches or erect palisades. He soon earned a reputation amongst the human soldiers that helped defend Erethor, as he could wade through battalions of orcs that barely came up to his belly, and goblins that he could crush underfoot without effort. Eventually, he was called on by Commander Banedren for a special task, and there he met his companions Coel and Ellionwy. [size=4][b]Ellionwy[/b][/size] Female Erenlander. Neautral Good. Heroic Path : Seer. Spiritual Channeler 2. Str 5, Dex 12, Con 7, Int 13, Wis 18, Chr 12. Fort -2, Ref +1, Will +7. Speed 30'. HP 6. [i]Skills[/i] (only those with ranks or special modifiers listed) Concentration +3, Handle Animal +4, Heal +12, Knowledge - Arcana +6, Knowledge - Nature +6, Knowledge - Erenland +3, Knowledge - Erethor +3, Listen +6, Profession - Herbalist +9, Ride +5, Spellcraft +6, Spot +6, Survival +8. Speaks (and reads) Erenlander, and speaks a pidgin of High Elven. [i]Feat[/i] Skill Focus : Heal, Magecraft, Spellcasting : Abjuration and Enchantment [i]Equipment[/i] Misc adventuring and travel gear. Also carries a few quills, ink, and a parchment book, all fairly rare items in the Last Age. Carries a dagger (Attack -2, damage d4-3), but more commonly uses a sling (Attack +1, damage d3-3). No armour, AC 11. Ellionwy is singularly unsuited for combat of any kind. [i]Magic[/i] Access : Universal, Transmutation, Lesser Conjuration,Abjuration, Enchantment. Free Orisons : 7. Spell Energy : 6. Orisons : Cure Minor Wounds, Mending, Create Water, Foraging Charm, Purify Food and Drink. 1st Level : Cure Light Wounds, Goodberry, Shield, Sleep, Magic Weapon. Plus, [i]Aurgury[/i] and [i]Clairvoyance[/i] once per day each. At 21 years old, 5'1" and little more than 100 lbs, Ellionwy is not well suited for battle. However, she possesses a skill far more rare and valuable than mre warcraft: the arts of healing. She has spent most of her life waging a war against the diseases that run rife amongst the human refugees, and the even more common battle wounds. Her knowledge of sorcery and talents as a healer and caretaker will prove well useful in the journey into the Shadow. [/QUOTE]
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