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Level Up: A5E Gate Pass Gazette Annual 2022. A hardcover compilation of archetypes, feats, spells, heritages, monsters, and more for Level Up: Advanced 5th Edition!
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Midway Mining Expedition (Impetus and Character Generation)
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<blockquote data-quote="MacConnell" data-source="post: 7830119" data-attributes="member: 6855223"><p><strong>Religion</strong>:</p><p></p><p>The Orngaddrin are a tribe of the Mhytre race, who tend to reside in the mountainous areas in the northern part of the land. They are a superstitious lot despite their dutiful nature. Their main benevolent deity is called the Earth Pair, two halves, one male, one female, of the same being. This god creates new land by volcanic activity. Various minerals and ores are considered to be gifts to the patrons and are actively sought. The Orngaddrin, also called ore sniffers by other tribes, have a talent for finding desirable ore and advanced skill for mining it. On the malevolent side of their religion, they have a particular fear of spiders and bats, as these creatures are deemed to leach life from other creatures.</p><p></p><p>The Maldrog are, also, a tribe of the Mhytre race, who reside in the same mountainous areas as the Orngaddrin. Though friendly in nature, they are rather boisterous and prankish to the point of being too rough. They follow the same religious bent as the Orngaddrin with slightly different vocabulary. The difference is attributed, by both, to a difference in language with no animosity between the tribes. The real difference is that the Maldrog do not have any particular fear of spiders or bats, being more averse to jackals and ravens. They consider snow and rain to be in opposition to the formation of the land and homage is paid to appease undue inclement weather.</p><p></p><p>The Centrin people are a tribe of the Aedaman race, who tend to reside in the central plains of the land on the western side of the dividing mountain range, which is called the Dragon's Spine. They are the primary occupants of the trade hub of the land, which is Boga City. They are, as a whole, the most tolerant of the beliefs systems of others. As long as malevolence is not a motivating factor, they will not interfere and will even assist in the religious practices of others, having no real unified rituals of their own. Centrins are concerned with luck and misfortune and believe in curses.</p><p></p><p>The Hebrian people are also a tribe of the Aedaman race, who tend to reside in the central part of the land on the eastern side of the dividing mountain range. Their language is significantly different from most others found in Midway. The Hebrians who have become part of the mining community originated from East Port; and due to the previous, terrible revolution, have lost most of the history and culture of their predecessors. The Hebrians of East Port are culturally different from the separate indigenous clans found elsewhere in the land.</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7830119, member: 6855223"] [B]Religion[/B]: The Orngaddrin are a tribe of the Mhytre race, who tend to reside in the mountainous areas in the northern part of the land. They are a superstitious lot despite their dutiful nature. Their main benevolent deity is called the Earth Pair, two halves, one male, one female, of the same being. This god creates new land by volcanic activity. Various minerals and ores are considered to be gifts to the patrons and are actively sought. The Orngaddrin, also called ore sniffers by other tribes, have a talent for finding desirable ore and advanced skill for mining it. On the malevolent side of their religion, they have a particular fear of spiders and bats, as these creatures are deemed to leach life from other creatures. The Maldrog are, also, a tribe of the Mhytre race, who reside in the same mountainous areas as the Orngaddrin. Though friendly in nature, they are rather boisterous and prankish to the point of being too rough. They follow the same religious bent as the Orngaddrin with slightly different vocabulary. The difference is attributed, by both, to a difference in language with no animosity between the tribes. The real difference is that the Maldrog do not have any particular fear of spiders or bats, being more averse to jackals and ravens. They consider snow and rain to be in opposition to the formation of the land and homage is paid to appease undue inclement weather. The Centrin people are a tribe of the Aedaman race, who tend to reside in the central plains of the land on the western side of the dividing mountain range, which is called the Dragon's Spine. They are the primary occupants of the trade hub of the land, which is Boga City. They are, as a whole, the most tolerant of the beliefs systems of others. As long as malevolence is not a motivating factor, they will not interfere and will even assist in the religious practices of others, having no real unified rituals of their own. Centrins are concerned with luck and misfortune and believe in curses. The Hebrian people are also a tribe of the Aedaman race, who tend to reside in the central part of the land on the eastern side of the dividing mountain range. Their language is significantly different from most others found in Midway. The Hebrians who have become part of the mining community originated from East Port; and due to the previous, terrible revolution, have lost most of the history and culture of their predecessors. The Hebrians of East Port are culturally different from the separate indigenous clans found elsewhere in the land. [/QUOTE]
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