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<blockquote data-quote="Steven McRownt" data-source="post: 139812" data-attributes="member: 2316"><p>First of all i give you the racial traits of Athanasian Elves, taken by a conversition i found months ago in the old Eric Noah's Conversion pages (perhaps it is still to be found in the enworld black pages)</p><p></p><p>Racial Traits</p><p>Ability Score Modifiers: +4 Dexterity, -4 Constitution, +2 Intelligence, -2 Wisdom</p><p>Medium Sized but base movement is 45 feet (30 in heavy or medium armor)</p><p>Low-light Vision</p><p>Endure Elements: Have endure elements (heat and cold) as a extraordinary ability.</p><p>Racial Skill Bonuses: +2 to Bluff, Hide, and Move Silently Checks</p><p>Favored Class: Defiler</p><p>Elf Run: Add Constitution (in miles) to daily movement rate</p><p></p><p>Elf run</p><p>Con + 1d20 Days before</p><p> Penalties</p><p>10 or less* 1</p><p>15-19 2</p><p>20-24 3</p><p>25-29 4</p><p>30-34 5</p><p>35-39 6</p><p>40+ 7</p><p></p><p>*or a natural “1” or no attempt to prepare for run</p><p>Elven leaders may add their Charisma modifier to the roll for a mass elf run.</p><p></p><p>Elf Only Racial Feats</p><p></p><p> Water Conservation [Special]</p><p> An elf only needs half the water of a creature of his size.</p><p> Note: The character may only buy this feat at 1st level.</p><p></p><p></p><p>I already told you that they are nomadic tribes moving form a part to another of the desertic world of Athas. The high bonuses on the stats are so high just becuase life there is very very hard...!</p><p></p><p></p><p>Anyway your ideas really likes me, and i started a research in the national library here in Rome, to have more historical facts. We should however think that we have to set a fantasy-level in all this (how much magic there are, and how can affect those variables): forgotten reals is a high magic world, a standard one could be greyhawk, low magic is DarkSun (and for someone Ravenloft)....</p><p></p><p>Another problem is finding some cultural basic ideas for non human races who migrates. We have to modify the human point of view... after all the timing of an elf migration could be much more longer, and just for -i guess- real dangers...</p><p></p><p>Steven McRownt</p></blockquote><p></p>
[QUOTE="Steven McRownt, post: 139812, member: 2316"] First of all i give you the racial traits of Athanasian Elves, taken by a conversition i found months ago in the old Eric Noah's Conversion pages (perhaps it is still to be found in the enworld black pages) Racial Traits Ability Score Modifiers: +4 Dexterity, -4 Constitution, +2 Intelligence, -2 Wisdom Medium Sized but base movement is 45 feet (30 in heavy or medium armor) Low-light Vision Endure Elements: Have endure elements (heat and cold) as a extraordinary ability. Racial Skill Bonuses: +2 to Bluff, Hide, and Move Silently Checks Favored Class: Defiler Elf Run: Add Constitution (in miles) to daily movement rate Elf run Con + 1d20 Days before Penalties 10 or less* 1 15-19 2 20-24 3 25-29 4 30-34 5 35-39 6 40+ 7 *or a natural “1” or no attempt to prepare for run Elven leaders may add their Charisma modifier to the roll for a mass elf run. Elf Only Racial Feats Water Conservation [Special] An elf only needs half the water of a creature of his size. Note: The character may only buy this feat at 1st level. I already told you that they are nomadic tribes moving form a part to another of the desertic world of Athas. The high bonuses on the stats are so high just becuase life there is very very hard...! Anyway your ideas really likes me, and i started a research in the national library here in Rome, to have more historical facts. We should however think that we have to set a fantasy-level in all this (how much magic there are, and how can affect those variables): forgotten reals is a high magic world, a standard one could be greyhawk, low magic is DarkSun (and for someone Ravenloft).... Another problem is finding some cultural basic ideas for non human races who migrates. We have to modify the human point of view... after all the timing of an elf migration could be much more longer, and just for -i guess- real dangers... Steven McRownt [/QUOTE]
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