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Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask
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<blockquote data-quote="pukunui" data-source="post: 7716952" data-attributes="member: 54629"><p>How would you hardwire something like Bardic Inspiration into another action? Which other action would it be? They made it a bonus action so that the bard could do more than just inspire someone on their turn, which was a big reason why bards were so weak in 3e. Sure, it doesn't always make sense in game, but it works in play.</p><p></p><p>Also, wouldn't you have to break the Attack action into a whole lot of smaller actions, one each for all the different things that let you do something extra when you would now normally take the Attack action? So like Mearls is saying with TWF, you'd just take a TWF action, instead of the Attack action + a bonus action. So then you'd probably have to make things like GWM provide its own attack action, so you couldn't stack the bonus attack from it with something else that provides something extra when you attack, and so on. The game would end up less simple.</p></blockquote><p></p>
[QUOTE="pukunui, post: 7716952, member: 54629"] How would you hardwire something like Bardic Inspiration into another action? Which other action would it be? They made it a bonus action so that the bard could do more than just inspire someone on their turn, which was a big reason why bards were so weak in 3e. Sure, it doesn't always make sense in game, but it works in play. Also, wouldn't you have to break the Attack action into a whole lot of smaller actions, one each for all the different things that let you do something extra when you would now normally take the Attack action? So like Mearls is saying with TWF, you'd just take a TWF action, instead of the Attack action + a bonus action. So then you'd probably have to make things like GWM provide its own attack action, so you couldn't stack the bonus attack from it with something else that provides something extra when you attack, and so on. The game would end up less simple. [/QUOTE]
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Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask
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