Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Twig" data-source="post: 7716953" data-attributes="member: 31754"><p>Fine. Weasel out of it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>And personally I am not attached to the bonus action. I'm just not willing to get rid of it, just for the sake of getting rid of it. His current suggestion of "Just make a bunch if individual actions" doesn't sound like a good solution to me. Instead of learning a couple general rules, you will need to learn potentially hundreds of separate special rules, some with their own little corner case.</p><p></p><p>Here are so other suggestions.</p><p></p><p>1. Don't get rid of bonus actions, but reduce where not needed. Two weapon fighting seems like one of the biggest offenders*.</p><p>2. Make a clear list of actions and bonus actions. Include a chart in the book. Make space on the character sheet to list the action type.</p><p>3. Eliminate special exceptions. Do you really need to limit casters to a cantrip with a bonus action spell? I have yet to see a really broken combo. And it will just burn you spell slots faster.</p><p></p><p>*The real problem with removing the bonus action from two weapon fighting is that they added a style and a feat to boost it up to make up for the fact that it requires a bonus action. Now if you take it away it is unbalanced. If you just tone down the power of the style and feat you can get rid of the bonus action requirement and it is fine.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 7716953, member: 31754"] Fine. Weasel out of it. ;) And personally I am not attached to the bonus action. I'm just not willing to get rid of it, just for the sake of getting rid of it. His current suggestion of "Just make a bunch if individual actions" doesn't sound like a good solution to me. Instead of learning a couple general rules, you will need to learn potentially hundreds of separate special rules, some with their own little corner case. Here are so other suggestions. 1. Don't get rid of bonus actions, but reduce where not needed. Two weapon fighting seems like one of the biggest offenders*. 2. Make a clear list of actions and bonus actions. Include a chart in the book. Make space on the character sheet to list the action type. 3. Eliminate special exceptions. Do you really need to limit casters to a cantrip with a bonus action spell? I have yet to see a really broken combo. And it will just burn you spell slots faster. *The real problem with removing the bonus action from two weapon fighting is that they added a style and a feat to boost it up to make up for the fact that it requires a bonus action. Now if you take it away it is unbalanced. If you just tone down the power of the style and feat you can get rid of the bonus action requirement and it is fine. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask
Top