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Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask
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<blockquote data-quote="Lord Twig" data-source="post: 7716955" data-attributes="member: 31754"><p>I think the idea is to go back to 4th edition powers. So yeah, GWM would be its own action, or power. Then you have the two weapon power, the flurry of blows power, the bonus spell/cantrip power, etc. And then you would just write each action/ability/power onto your character sheet, or have a card with it printed on it, and you have all you need to know!</p><p></p><p>Of course that is silly, because you could just write down that something is a bonus action or a regular action on the sheet and you would save yourself some time.</p><p></p><p>As an aside, I will admit that I have run into a player that sits there and tries to figure out if he can somehow get a bonus action on his turn, like he is wasting it if he doesn't do something with it. I blame this on a hold over from 4th edition. After the 3rd round of this it is blatantly obvious that he has no bonus action and he should just end his turn, but he doesn't. Everyone else didn't use a bonus action! (Except the Rogue, and he just uses it to move.) Just take your one action and move on!</p><p></p><p>But that is not a problem with bonus actions, that is a player problem. I'm sure he will get it eventually.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 7716955, member: 31754"] I think the idea is to go back to 4th edition powers. So yeah, GWM would be its own action, or power. Then you have the two weapon power, the flurry of blows power, the bonus spell/cantrip power, etc. And then you would just write each action/ability/power onto your character sheet, or have a card with it printed on it, and you have all you need to know! Of course that is silly, because you could just write down that something is a bonus action or a regular action on the sheet and you would save yourself some time. As an aside, I will admit that I have run into a player that sits there and tries to figure out if he can somehow get a bonus action on his turn, like he is wasting it if he doesn't do something with it. I blame this on a hold over from 4th edition. After the 3rd round of this it is blatantly obvious that he has no bonus action and he should just end his turn, but he doesn't. Everyone else didn't use a bonus action! (Except the Rogue, and he just uses it to move.) Just take your one action and move on! But that is not a problem with bonus actions, that is a player problem. I'm sure he will get it eventually. [/QUOTE]
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Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask
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