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Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask
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<blockquote data-quote="briggart" data-source="post: 7717097" data-attributes="member: 6805135"><p>It seems to me that the confusion here is mostly about Reactions, not Bonus Actions, so not sure it actually proves your point <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>Kidding aside, I personally agree that Bonus Actions can create some confusing situations, but I don't think it has to do with the idea itself, rather with the specific design choices of 5e. Sticking to the example you are discussing, Bonus Action spells could have been worded to limit what spells you can cast with your Action, rather than limit the spells you can cast on your turn. And I think this was done on purpose, it's not some unexpected consequence of having Bonus Actions in the game.</p></blockquote><p></p>
[QUOTE="briggart, post: 7717097, member: 6805135"] It seems to me that the confusion here is mostly about Reactions, not Bonus Actions, so not sure it actually proves your point :) Kidding aside, I personally agree that Bonus Actions can create some confusing situations, but I don't think it has to do with the idea itself, rather with the specific design choices of 5e. Sticking to the example you are discussing, Bonus Action spells could have been worded to limit what spells you can cast with your Action, rather than limit the spells you can cast on your turn. And I think this was done on purpose, it's not some unexpected consequence of having Bonus Actions in the game. [/QUOTE]
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Community
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*Dungeons & Dragons
Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask
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