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Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask
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<blockquote data-quote="Mephista" data-source="post: 7717214" data-attributes="member: 6786252"><p>Valor Bards can't Bardic Inspire while using Two Weapon Fighting in the same turn. Holding that extra sword is meaningless on any turn in which you Inspire. You're better off using a shield or greatsword in this case, which yield either better defense for same damage, or equal damage to attacking the two weapons (greater damage after level 6). But then, using bonus action for TWFing was a poor call in the first place. Meaningful* for the rogue, gimped for everyone else.</p><p></p><p></p><p>* For given definitions of meaningful; I find it to be a terrible option in a lot of games, even for rogues, and that's before the lack of support options.</p><p></p><p></p><p>You are right about the shadow monks, sort of. You can't distract with Minor Illusion, shadowstep, then hide, when it makes sense in my opinion. But Shadow Step, all in all, was designed with the intent of combat use. You're getting advantage on immediate attacks as part of the ability, after all. Its a failure of D&D design to focus on combat to the detriment of exploration and social.</p></blockquote><p></p>
[QUOTE="Mephista, post: 7717214, member: 6786252"] Valor Bards can't Bardic Inspire while using Two Weapon Fighting in the same turn. Holding that extra sword is meaningless on any turn in which you Inspire. You're better off using a shield or greatsword in this case, which yield either better defense for same damage, or equal damage to attacking the two weapons (greater damage after level 6). But then, using bonus action for TWFing was a poor call in the first place. Meaningful* for the rogue, gimped for everyone else. * For given definitions of meaningful; I find it to be a terrible option in a lot of games, even for rogues, and that's before the lack of support options. You are right about the shadow monks, sort of. You can't distract with Minor Illusion, shadowstep, then hide, when it makes sense in my opinion. But Shadow Step, all in all, was designed with the intent of combat use. You're getting advantage on immediate attacks as part of the ability, after all. Its a failure of D&D design to focus on combat to the detriment of exploration and social. [/QUOTE]
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Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask
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