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Home
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General Tabletop Discussion
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Mike Mearls' AMA Summary
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<blockquote data-quote="bmfrosty" data-source="post: 7112141" data-attributes="member: 6788547"><p>The discussion of Initiative, Action, and Bonus Action are the most interesting. </p><p></p><p>I think the things that they're dissatisfied with from the core mechanics are the best indication we can have with how things will go for whatever comes later. Maybe some come up as optional rules - like Initiative. Some - like the action types may take a new version, and some, like character classes that need to be redone, really just become new classes and older versions can optionally become retired.</p></blockquote><p></p>
[QUOTE="bmfrosty, post: 7112141, member: 6788547"] The discussion of Initiative, Action, and Bonus Action are the most interesting. I think the things that they're dissatisfied with from the core mechanics are the best indication we can have with how things will go for whatever comes later. Maybe some come up as optional rules - like Initiative. Some - like the action types may take a new version, and some, like character classes that need to be redone, really just become new classes and older versions can optionally become retired. [/QUOTE]
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