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Mike Mearls' AMA Summary
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<blockquote data-quote="Staccat0" data-source="post: 7112581" data-attributes="member: 6695548"><p>Some stuff people get bent out of shape over seems to be too speculative to even offer a reaction for in my opinion. Still, interesting to see where a designer's head is at.</p><p></p><p>Of these things the thing that I am most curious about is Bonus Actions, simply becuase the current action economy in 5e feels very "clean" to me and that is hardest for me to see what he hates about it.</p><p></p><p>Initiative is static and kinda boring, but my players never complain. I'd be curious to see if there was a variant he prefers or if that is an egg he hasn't fully cracked yet.</p><p></p><p>The Druid stuff just feels like people bringing baggage into something so abstract that it can't really be discussed solely from a design standpoint. Personally a Nature Cleric and a shamanistic Druid is a nice dichotomy to me, but I know some people really have strong opinions about the labels we attach to these things...</p></blockquote><p></p>
[QUOTE="Staccat0, post: 7112581, member: 6695548"] Some stuff people get bent out of shape over seems to be too speculative to even offer a reaction for in my opinion. Still, interesting to see where a designer's head is at. Of these things the thing that I am most curious about is Bonus Actions, simply becuase the current action economy in 5e feels very "clean" to me and that is hardest for me to see what he hates about it. Initiative is static and kinda boring, but my players never complain. I'd be curious to see if there was a variant he prefers or if that is an egg he hasn't fully cracked yet. The Druid stuff just feels like people bringing baggage into something so abstract that it can't really be discussed solely from a design standpoint. Personally a Nature Cleric and a shamanistic Druid is a nice dichotomy to me, but I know some people really have strong opinions about the labels we attach to these things... [/QUOTE]
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